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  1. #141
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    So before I complained that the cost was too high, but that was mostly because the methods for gaining GC tokens are boring as sin and incredibly slow, but I suppose if it's for AF weapons then it's a fair price
    Still, would be nice if we were given some new quests/methods with which to earn them
    (0)

  2. #142
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I wonder....

    If it takes 25,000 seals to get a GC item, which can then be used to get another item, which will then be used towards an AF weapon.... is this.. not what people wanted?

    There were some suggestions that the drop rate of DL gear was too low, and doing 100 runs with nothing was disheartening. Suggestions included an incremental progress towards a goal, so they would know they would eventually get something and roughly when.

    By using GC Seals as the means of incremental progress towards the AF Weapon, is that not in fact the community being given what they asked? Would they prefer to go back to a 0.01% random chance of a drop of the AF Weapon where they could get it the first time, or not after 1000 runs?

    I admit that 25,000 seals is not trivial to get, but also find it an amiable solution for those who want consistent progression versus pure randomness of the chest gods.
    (5)

  3. #143
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ricky View Post
    So before I complained that the cost was too high, but that was mostly because the methods for gaining GC tokens are boring as sin and incredibly slow, but I suppose if it's for AF weapons then it's a fair price
    Still, would be nice if we were given some new quests/methods with which to earn them
    I went to do the level 30 GC solo leves the other day and was shocked to recieve a quest i had never gotten before, I am assuming because I had risen in the ranks. Of course I was then sad to discover this new leve still gave poo poo fr seals as a reward, but it was still a pleasant suprise to see a litte variety. I think if they added various leves of GC leves that you had to solo for more seals at higher levels, it would. This in turn would also encourage people to spend more time as a class and use the nifty new class gear, as opposed to running around all day everyday in AF gear on jobs.
    (0)

  4. #144
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Asiaine View Post
    I wonder....

    If it takes 25,000 seals to get a GC item, which can then be used to get another item, which will then be used towards an AF weapon.... is this.. not what people wanted?

    There were some suggestions that the drop rate of DL gear was too low, and doing 100 runs with nothing was disheartening. Suggestions included an incremental progress towards a goal, so they would know they would eventually get something and roughly when.

    By using GC Seals as the means of incremental progress towards the AF Weapon, is that not in fact the community being given what they asked? Would they prefer to go back to a 0.01% random chance of a drop of the AF Weapon where they could get it the first time, or not after 1000 runs?

    I admit that 25,000 seals is not trivial to get, but also find it an amiable solution for those who want consistent progression versus pure randomness of the chest gods.
    The people complaining are not the people who wanted the different system for DL. I am one of the people who wanted that definite progress, and I am welcoming to the 25k seals. I am just hoping there is no RNG to deal with for the remainder of obtaining the weapon.
    (3)
    http://mercsxiv.enjin.com/home

  5. #145
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Biggs View Post
    And yet, everyone still acts like an asshole when you try to do group content and its your first time. I can't tell you how many times I have answered a party shouting for ifrit or moogle, and even though I am the job and level they need (with all the prereq for the quests done), I get turned away because I haven't done it before. What is even more annoying is that I am a tank, and people act like, by not having done this tiny piece of content before, I have somehow forgotten ALL of the mechanics of tanking. The only information I need as a tank to do a good job is where to stand and when (and IF) I need to kite anything, and yet people think that would take waaaaaaay to long to explain or that, somehow, after tanking the 1 million things i needed to to get to level 50 and get all my AF, I will get into the instance they are shouting for and go, "holy shit, I ain't ever seen an ifrit before, what does provoke do again?"

    The fact remains, if you don't have 8 people in your ls to do this stuff with, you aren't going to do it. End of story. If you honestly think your going to get pick up parties for this sort of thing right now, your delusional.
    This game me an interesting idea that popped into my head to help assist with pickup groups.

    For 2.0 it would be neat if perhaps players could be given a "Strategy guide" that they could set to Private, specific players, or party. When leader makes the pickup group rather then having to go through the tedious experience of explaining it they could tell the member to take a look at their "Strategy Guide" under the -Garuda Strategy- and basically it would be a write up of their own doing which could explain each classes role and what to keep an eye on during the battle. That way when a pickup party is being formed, while people are waiting they can read up on the person's guide so they know what to do rather then go in blindly or have it explained in long detail before starting. At the same time it would save others the trouble of having to search the web if they happen to be playing on full screen or ps3 when it comes out.
    (1)

  6. #146
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Gospel View Post
    This porridge is too hot!
    This porridge is too cold!
    This porridge is just ri... no, this porridge isn't right either!?!?
    AAARRGH!
    XIV community in a nutshell.
    (3)

  7. #147
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    What Gospel said is correct about the FFXIV community. The reasoning is some people have poor reading comprehension and other have good reading comprehension. Some people understand how game mechanics works, while others don't. And in some cases both sides are wrong. In this case people haven't been keeping up to date on everything Yoshi had said about the weapons.

    He has stated:
    1. The AF weapons will be powerful.
    2. Since they will be powerful they will be hard to obtain.
    3. There will be upgrades for the AF weapons.
    4. These upgrades will be released alongside the quest to obtain the AF weapon.
    5. There will also be upgrades for the weapons to make them viable when new content comes out.

    Now read this and analyze the situation. If you are unable to use analysis let me explain it to everyone, but first let me ask you guys a question. What other Weapons in an MMO had this type structure for obtaining? Answer: Relic weapons, Empyrean weapons, and Nyzul Isle weapons from FFXI. The structure of what we know so far seem relatively similar to the Empyrean weapons though. There will be an initial weapon to obtain that most likely will not be too difficult to obtain. For those players who want it to look nice then they can get it with some work. Now once that weapon is obtained then you will have to work hard to get the upgraded versions which will be better.

    This content focuses on both the casual players who do not really care too much about stats and numbers, while also catering to the more hardcore players that enjoy working to optimize their overall performance. 25k seals does not take long at all to get, just make a friend and learn how to do the 5 chest toto-rak run. For those of you who don't want a "relic" to be in the game you are out of luck because Yoshi specifically said that he wants all types of players to enjoy this game. All types of players meaning hardcore players as well who actually have the time and motivation to obtain a weapon that most people cannot.
    (10)
    http://mercsxiv.enjin.com/home

  8. #148
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Isaaru View Post
    He has stated:
    1. The AF weapons will be powerful.
    2. Since they will be powerful they will be hard to obtain.
    3. There will be upgrades for the AF weapons.
    4. These upgrades will be released alongside the quest to obtain the AF weapon.
    5. There will also be upgrades for the weapons to make them viable when new content comes out.
    I agree with you for the most part, but you can't blame any of us for having our doubts. He also stated that AF gear was not easy to get and was equivalent to double/triple melded gear (not really true in most cases).
    (1)

  9. #149
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    They can make them as hard to obtain as they want...this is not hard it is tedious and stupid. It reminds me of that magian trial crap in FFXI that killed the game for me and a ton of my friends. It is not hard to spam toto rak over and over, hamlet defense isn't that hard either. It is just extremely boring and a test of patience. SE needs to stop confusing hard and challenging with boring and tedious.
    (4)

  10. #150
    Player
    Aryden's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    39
    Character
    Aryden Greystone
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    All of this QQing and we don't even know the stats of the weapons yet. If they are as good as one of the above posters suggests, then I'm sure we will be fine with the requirements. BUT, if they aren't good, many of us (myself included) will be very disappointed. Only time will tell...
    (1)

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