More than half tbh.
Only games where I've seen DLSS 5 actually look good are Cyberpunk 2077 and Forza Horizon 6.
DLSS 5 goes against what DLSS is supposed to be.
DLSS was designed to be a tool that takes the game, renders it at a lower resolution then upscales the image displayed on the monitor.
Not add an AI Slop filter on top of the game and call it "Photo Realism"
This data below is from NBA 2K27 - A game with Native DLSS 5 Support and No Frame Gen used.
Max Settings used on everything 5060 Ti and Higher.
On a 5060 - (Low Settings in the game)
DLSS 5 costs about 70% FPS at 1080p, 78% at 1440p and 72% at 4K.
On a 5060 Ti 16GB -
DLSS 5 costs about 65% FPS at 1080p, 70% at 1440p and 75% at 4K.
On a 5070 -
DLSS 5 costs about 57% FPS at 1080p, 70% at 1440p and 74% at 4K.
On a 5070 Ti -
DLSS 5 costs about 45% FPS at 1080p, 62% at 1440p and 74% at 4K.
On a 5080 -
DLSS 5 costs about 71% FPS at 1080p, 54% at 1440p and 72% at 4K.
On a 5090 -
DLSS 5 costs about 19% FPS at 1080p, 40% at 1440p and 61% at 4K.
Source for the data - https://youtu.be/tXZ-OP6kpLs?t=326
TLDR: If you're a frame gen hater and like to play natively, gl using DLSS 5 with anything less than a 5090.
Even then 1440p at most, $5,000 GPU btw.
Last edited by NightHour; 09-24-2026 at 07:53 PM.
It looks weird and pushes everything towards realism.
I imagine it runs into many issues on games that have artistic directions that deviate away from realism.



That's ignoring issues even in the best of situations, like how it cannot keep faces in general, expressions, facial structure, surfaces or materials consistent between looking away and back, basically. Of course it cannot. That's a problem with actual DLSS already, and LLM-generated graphics in general. But in DLSS we found ways to mitigate it, since the effect is kinda known in its application and visibile artifacts. In Disturbing Laughable Slopifier System 5, since the whole point is for it to "invent" details, those details keep changing.
DLSS 5 completely ruins not only the frame rate but the artistic style of the game.
... why do we care? Just don't use it.


Lightning seems to play a huge role in the game. If they upgrade from 4 to 5, that would make a significant difference in the game. However, I think it would also conflict with the game's art style.



Holy shite! That's awful!This data below is from NBA 2K27 - A game with Native DLSS 5 Support and No Frame Gen used.
Max Settings used on everything 5060 Ti and Higher.
On a 5060 - (Low Settings in the game)
DLSS 5 costs about 70% FPS at 1080p, 78% at 1440p and 72% at 4K.
On a 5060 Ti 16GB -
DLSS 5 costs about 65% FPS at 1080p, 70% at 1440p and 75% at 4K.
On a 5070 -
DLSS 5 costs about 57% FPS at 1080p, 70% at 1440p and 74% at 4K.
On a 5070 Ti -
DLSS 5 costs about 45% FPS at 1080p, 62% at 1440p and 74% at 4K.
On a 5080 -
DLSS 5 costs about 71% FPS at 1080p, 54% at 1440p and 72% at 4K.
On a 5090 -
DLSS 5 costs about 19% FPS at 1080p, 40% at 1440p and 61% at 4K.
Source for the data - https://youtu.be/tXZ-OP6kpLs?t=326
TLDR: If you're a frame gen hater and like to play natively, gl using DLSS 5 with anything less than a 5090.
Even then 1440p at most, $5,000 GPU btw.
I like the general idea of what DLSS 5 is attempting to achieve, to allow players to interject some realism into their game with the help of AI. It's all client side and has no effect on me nor my enjoyment of the game. If someone is using AI to change the look of FFXIV for their own enjoyment, I hope they have fun. It's none of my business.
But, NVIDIA has totally dropped the ball on this project. DLSS 5 is not worth paying $5000.00 to operate. If people are spending that, they're fools.



That's not what DLSS5 is for. The idea is that devs don't "finish" their graphics, the game would be built to forcibly run with DLSS5 enabled. The whole point is for companies to not spend money on character and world art, instead the slopbot renders that in.I like the general idea of what DLSS 5 is attempting to achieve, to allow players to interject some realism into their game with the help of AI. It's all client side and has no effect on me nor my enjoyment of the game. If someone is using AI to change the look of FFXIV for their own enjoyment, I hope they have fun. It's none of my business.
(I'm not joking, that's what NVidia sells it for)
Because this is how you get being forced into using these products. All of that: "why do we care?" has led us to what we have now. Sooner or later they will force DLSS 5 into games and will require either 50xx rtx series or some powerful amd card in order to even activate this garbage. Devs will try to use it because companies want lower cost and more profit remember.
Same as "why care about AI, just don't use it", meanwhile AI is being forced down your throat wherever you go. You can't go against it.
Normal technologies like frame gen and past dlss versions can help older gpu's go and play games that are more demanding but dlss 5 as a whole is a thing that shouldn't have existed. AI things are getting out of hand and this is not even the beginning. The more they can cut cost, the more they'll sacrifice quality for it.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote





