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  1. #21
    Player
    NightHour's Avatar
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    Oct 2021
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    442
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Holy shite! That's awful!

    I like the general idea of what DLSS 5 is attempting to achieve, to allow players to interject some realism into their game with the help of AI. It's all client side and has no effect on me nor my enjoyment of the game. If someone is using AI to change the look of FFXIV for their own enjoyment, I hope they have fun. It's none of my business.

    But, NVIDIA has totally dropped the ball on this project. DLSS 5 is not worth paying $5000.00 to operate. If people are spending that, they're fools.


    TLDR is - If you wanna use DLSS 5 be prepared to turn on 4 or even 6x Frame Generation to get a playable experience.



    Quote Originally Posted by MayuAmakura View Post
    Because this is how you get being forced into using these products. All of that: "why do we care?" has led us to what we have now. Sooner or later they will force DLSS 5 into games and will require either 50xx rtx series or some powerful amd card in order to even activate this garbage. Devs will try to use it because companies want lower cost and more profit remember.

    Same as "why care about AI, just don't use it", meanwhile AI is being forced down your throat wherever you go. You can't go against it.

    Normal technologies like frame gen and past dlss versions can help older gpu's go and play games that are more demanding but dlss 5 as a whole is a thing that shouldn't have existed. AI things are getting out of hand and this is not even the beginning. The more they can cut cost, the more they'll sacrifice quality for it.

    I'm pretty sure anything below an RTX 40 series can't even use DLSS Frame Generation, let alone Multi Frame Generation.


    RTX 20 and 30 series need to use FSR or XESS.
    (1)
    Last edited by NightHour; 10-20-2026 at 07:27 PM.

  2. #22
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,633
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Carighan View Post
    That's not what DLSS5 is for. The idea is that devs don't "finish" their graphics, the game would be built to forcibly run with DLSS5 enabled. The whole point is for companies to not spend money on character and world art, instead the slopbot renders that in.

    (I'm not joking, that's what NVidia sells it for)
    Which is already a problem with a lot of Unreal Engine 5 games.
    Studios no longer create proper LoDs, they just turn on Nanite. They no longer make lighting optimized for the environments they're building, just slap Lumen on it.
    And can't forget the anti-aliasing, just slap TAA on it that smears the entire image with vaseline and then force it to always be on.

    No wonder games nowadays run like dogwater while barely looking better than 10 years ago.
    (2)
    Last edited by Absurdity; 10-19-2026 at 08:16 PM.

  3. #23
    Player
    AngryLion's Avatar
    Join Date
    Sep 2026
    Posts
    25
    Character
    Ashlene Wolfgang
    World
    Phoenix
    Main Class
    Bard Lv 70
    DLS55 better stay away from this game. I am in love with the current FFXIV graphics.
    (1)

  4. #24
    Player
    Arthur-Holt's Avatar
    Join Date
    Jun 2026
    Posts
    44
    Character
    Arthur Holt
    World
    Coeurl
    Main Class
    Archer Lv 80
    Disregarding all the negatives that come from producing AI these are the kinds of graphical leaps I have been waiting for since the 360. It is not by any means perfect or sustainable but the groundwork is there to eventually enable gameplay to finally look like CGI trailers
    (0)

  5. #25
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    2,693
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Arthur-Holt View Post
    Disregarding all the negatives that come from producing AI these are the kinds of graphical leaps I have been waiting for since the 360. It is not by any means perfect or sustainable but the groundwork is there to eventually enable gameplay to finally look like CGI trailers
    Great, so we can have good-looking bad games instead of bad-looking bad games. Such an evolution!

    ... nevermind, they wouldn't even look good because that requires graphics, not just fidelity.
    (1)

  6. #26
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,633
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Carighan View Post
    ... nevermind, they wouldn't even look good because that requires graphics, not just fidelity.
    I mean, you're still going to have graphics.

    What you probably mean is art style or art direction.

    The reason I call DLSS5 garbage is because in the pursuit of "higher fidelity" it destroys any original art style that a game had.
    It all looks the same, some standardized version of "realistic graphics", turning every game into the same slop from an assembly line.
    (1)
    Last edited by Absurdity; 10-21-2026 at 02:27 PM.

  7. #27
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,578
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by MayuAmakura View Post
    Because this is how you get being forced into using these products. All of that: "why do we care?" has led us to what we have now. Sooner or later they will force DLSS 5 into games and will require either 50xx rtx series or some powerful amd card in order to even activate this garbage. Devs will try to use it because companies want lower cost and more profit remember.

    Same as "why care about AI, just don't use it", meanwhile AI is being forced down your throat wherever you go. You can't go against it.

    Normal technologies like frame gen and past dlss versions can help older gpu's go and play games that are more demanding but dlss 5 as a whole is a thing that shouldn't have existed. AI things are getting out of hand and this is not even the beginning. The more they can cut cost, the more they'll sacrifice quality for it.
    Well if they make it a non-optional feature in FFXIV then sure, you can start caring about it then.
    (0)

  8. #28
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,359
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Absurdity View Post
    I mean, you're still going to have graphics.

    What you probably mean is art style or art direction.

    The reason I call DLSS5 garbage is because in the pursuit of "higher fidelity" it destroys any original art style that a game had.
    It all looks the same, some standardized version of "realistic graphics", turning every game into the same slop from an assembly line.
    There's also the concern of cohesiveness. Try putting '100% realistic' model but have them use current animations present in the game.

    They don't jive at all, lol.
    (1)

  9. #29
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,633
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    There's also the concern of cohesiveness. Try putting '100% realistic' model but have them use current animations present in the game.

    They don't jive at all, lol.
    As seen with one of the earlier previews in Starfield. The hyper realistic graphics did not make the facial animations any less uncanny.
    (0)

  10. #30
    Player
    Starien's Avatar
    Join Date
    Feb 2021
    Location
    Garlemald
    Posts
    65
    Character
    Rainier Arborius
    World
    Mateus
    Main Class
    Machinist Lv 100
    Hyper-realism is not something I would expect of character design in FFXIV.

    Environment design, maybe, in some isolated contexts. The great thing about FFXIV is that different areas can have completely different aesthetics. Sometimes it's nice to experiment.
    The Merchant's Tale comes to mind as one such experiment. The area design is whimsical and novel (pun intended). I hope we see more things like that.

    Regardless, FFXIV is designed to be playable on the lower end of middling PC hardware, so thinking about this technology taking center stage isn't anything I spin braincells on.
    (0)
    Last edited by Starien; 10-21-2026 at 10:11 PM.

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