Instanced = Spam fest everyone gets the gear in 2 weeks.Man, I remember when Ascendant Sky was on the Fenrir server before they all migrated over! Were you around then?
I was Sephileon on Fenrir and part of The Light Warriors LS.
Unfortunately my fondest memory was getting revenge on a rival LS for their actions on the HNM scene while rage quitting. I could go into detail but that's not what this thread is about. My server was one big constant drama.
But when things were instanced it was all fun and games. There's a video on Youtube of us taking down the 5x AA fight while it was still hard, before BLM zergs were cool.
http://www.youtube.com/watch?v=1jnsA6GelWo
And this is why I am a strong supporter of any worthwhile end-game loot being put in an instance and not HNMs. Instance = fun, HNM = drama.
HNM = Random Drop rates + Competition = Gear is rare and only the l33t get it.
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Not if it's designed properly.
I believe an instance should be so hard that only the best LS on the server will be farming it in the first few months of it being added and even that best LS will take weeks to beat it. If you don't get the strategy perfect then you don't reach the end and don't get the good loot. I'm talking Dynamis Xarcabard difficulty when it was first added, getting that loot off the Dynamis Lord. Far harder than zerging some HNM.
But we're going off topic and there's a couple of threads already on HNM vs instance.
Can't say I remember you lol. I only really remember the major players on the HNM scene and my rage quit was in 2005.
FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com
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