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  1. #1
    Player
    slommy's Avatar
    Join Date
    Jul 2020
    Location
    Uldah
    Posts
    5
    Character
    Salami Pestrami
    World
    Sargatanas
    Main Class
    Black Mage Lv 100

    Let us have overworld PVP

    Now hear me out, overworld PVP resitricted to party members only just for the fun of it. No pvp hotbars either, it could be useful for practicing rotations or savage raids like someone pretending to be the boss etc. If you die just instant revive or regular revive we got phoenix downs!

    If anything if I'm married to a player at least let me PVP them in the overworld for funsies!!!

    EDIT: There would be no rewards for fighting people. Limited to only your party members hell even just friends. Purely for fun but I can see how griefing would be inevitable (war flashbacks to my time in Black Desert). Blue Mage already has a cooldown that stops you from self destructing, so if you totally want to knock someone out theres that option. I also feel like making the PVE commands on players would not be hard (for it's purpose for entertainment and not winning). Have it be something along the lines of Player attacks on other players do 90% less damage than to mobs etc. And have that parameter only on the overworld so the black mage star flare aoe does not affect you in an actual duty. AGAIN, this idea is for just pure entertainment, bored during queue? Lemme hit you with glare. Having an argument with your friend? Let me auto attack you. Hell maybe let us just auto attack each other! For people who want to RP a fight? Hell yea. People doing fight club RP venues? none of my business....

    PURELY FOR ENTERTAINMENT AND GIVING ME THE OPTION TO BONK MY FRIENDS

    I do agree we need more PVP zones period, we have the colosseum in Ul'dah, Ishgard, and the arcadion now, but thats a whole separate thing.
    (5)
    Last edited by slommy; 09-08-2026 at 04:43 AM. Reason: Clarification to general response

  2. #2
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,614
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    I'm targeting cats and hyur.
    (0)
    Before we had stands, we had hands.- DissidiaGamer
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  3. #3
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    598
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    If it's just party members? Then yeah, having little duels can be fun. It'd be like how sometimes, my friends and I will just find a spot and duel in Elden Ring Seamless Co-Op runs. So that's a fun idea.

    But fullscale overworld pvp that encourages ganking and noobhunting? That's where I will always say "Nah." Because, it could never work in this game. From how quest steps work to just, flying mounts, what about gatherers, the list just sorta goes on till you realize "Oh yeah, this could never work here..." Like, think of just how many times you have to go out to Matoya's Cave for MSQ. People will set up to gank folks there.

    But what OP suggests? Yeah, that sounds fun.
    (4)

  4. #4
    Player
    LeCorbeaux's Avatar
    Join Date
    Dec 2025
    Posts
    166
    Character
    Mordain Lecorbeaux
    World
    Shiva
    Main Class
    Miner Lv 100
    Frankly, I'd rather have the Dueling Circles outside the Wolves' Den as a first step. Especially around/in military camps. You can jump in, or you can safely spectate outside, or you can ignore them, however you like. Since the functionality is already there, in the Wolves' Den, that wouldn't take much resources to implement.

    Moving other modes, in particular Frontlines, into suitably cordoned-off but still visible and watchable portions of the overworld would be the next step, but that takes significantly more work.
    (3)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,560
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.

    The lore reason for the PvP we have already is that we are PLAY FIGHTING or you could interpret it as doing military drills.

    The only form of PvP that I could see making sense for real is adventurers vs thieves, and the villains would essentially try to steal things or cause damage via open world events, while those aligned as adventurers stop them. Or certain world events could be the tempered vs the untempered, so some players are elementally corrupted by a local tribe's primal.
    (3)

  6. #6
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    598
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.

    The lore reason for the PvP we have already is that we are PLAY FIGHTING or you could interpret it as doing military drills.

    The only form of PvP that I could see making sense for real is adventurers vs thieves, and the villains would essentially try to steal things or cause damage via open world events, while those aligned as adventurers stop them. Or certain world events could be the tempered vs the untempered, so some players are elementally corrupted by a local tribe's primal.
    I mean, if it is purely in the sense of pvp within the party. It's pretty easy. Duels, comrades testing each others strength, beating a lesson into that one stubborn member of the adventuring party. List can kinda go on.
    (2)

  7. #7
    Player
    JohnLakeside's Avatar
    Join Date
    May 2024
    Posts
    264
    Character
    John Lakeside
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.

    The lore reason for the PvP we have already is that we are PLAY FIGHTING or you could interpret it as doing military drills.

    The only form of PvP that I could see making sense for real is adventurers vs thieves, and the villains would essentially try to steal things or cause damage via open world events, while those aligned as adventurers stop them. Or certain world events could be the tempered vs the untempered, so some players are elementally corrupted by a local tribe's primal.
    It could be as simple as some sort of dueling thingy involving adventurers in the Adventurers Guild. We're all part of the Guild.
    (0)

  8. #8
    Player
    Ankhira's Avatar
    Join Date
    Mar 2025
    Posts
    357
    Character
    Melira Summerbloom
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by Jeeqbit View Post
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.

    The lore reason for the PvP we have already is that we are PLAY FIGHTING or you could interpret it as doing military drills.

    The only form of PvP that I could see making sense for real is adventurers vs thieves, and the villains would essentially try to steal things or cause damage via open world events, while those aligned as adventurers stop them. Or certain world events could be the tempered vs the untempered, so some players are elementally corrupted by a local tribe's primal.
    Easy enough lore reason: You're all adventurers and some of you like fighting each other.
    (5)

  9. #9
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,870
    Character
    Sunie Mochi
    World
    Twintania
    Main Class
    Machinist Lv 100
    I feel like the reason they don't even do it is because pvp toolkits are enabled through the duty/area you are in (see wolves den pier for example).

    Although I guess the OP is asking for pve toolkits to be used anyway which is interesting, but on the other hand you'd oneshot anybody within 2 GCDs of the opener of any job.

    Quote Originally Posted by Jeeqbit View Post
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.

    The lore reason for the PvP we have already is that we are PLAY FIGHTING or you could interpret it as doing military drills.

    The only form of PvP that I could see making sense for real is adventurers vs thieves, and the villains would essentially try to steal things or cause damage via open world events, while those aligned as adventurers stop them. Or certain world events could be the tempered vs the untempered, so some players are elementally corrupted by a local tribe's primal.
    Why would the reason be different than for frontline, cc or rival wings, the dueling circle or whatever?
    (1)
    Secretly had a crush on Mao

  10. #10
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,147
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by slommy View Post
    Now hear me out, overworld PVP resitricted to party members only just for the fun of it. No pvp hotbars either, it could be useful for practicing rotations or savage raids like someone pretending to be the boss etc. If you die just instant revive or regular revive we got phoenix downs!

    If anything if I'm married to a player at least let me PVP them in the overworld for funsies!!!

    Overworld PVP died the moment they turned PvP into a Moba with its own hotbars and no Gear. I doubt they will waste the ressources to balance every class and every skill for occasional overworld pvp between friends in a group.
    If you wanna argue that they didn't have to balance it, what would be the point? You would be forced to play whats the strongest or lose outright.
    (0)
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