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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,986
    Character
    Sunie Mochi
    World
    Twintania
    Main Class
    Machinist Lv 100
    I feel like the reason they don't even do it is because pvp toolkits are enabled through the duty/area you are in (see wolves den pier for example).

    Although I guess the OP is asking for pve toolkits to be used anyway which is interesting, but on the other hand you'd oneshot anybody within 2 GCDs of the opener of any job.

    Quote Originally Posted by Jeeqbit View Post
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.

    The lore reason for the PvP we have already is that we are PLAY FIGHTING or you could interpret it as doing military drills.

    The only form of PvP that I could see making sense for real is adventurers vs thieves, and the villains would essentially try to steal things or cause damage via open world events, while those aligned as adventurers stop them. Or certain world events could be the tempered vs the untempered, so some players are elementally corrupted by a local tribe's primal.
    Why would the reason be different than for frontline, cc or rival wings, the dueling circle or whatever?
    (2)
    Secretly had a crush on Mao

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,630
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valence View Post
    Why would the reason be different than for frontline, cc or rival wings, the dueling circle or whatever?
    Because they are like military drills or competitions in especially-made arenas or especially-designated areas, whereas in the open world it would be less formal, more spontaneous, and the best reason I can think of in this game that fits the lore is that there are bandits and thieves which adventurers tackle.

    We could have had it so people align as garleans in order to be an opposing player, but at a certain point in the story, even they are meant to be over and done with.
    (1)

  3. #3
    Player
    LeCorbeaux's Avatar
    Join Date
    Dec 2025
    Posts
    166
    Character
    Mordain Lecorbeaux
    World
    Shiva
    Main Class
    Miner Lv 100
    Quote Originally Posted by Jeeqbit View Post
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.
    The WoL regularly slaughters guys minding their own business because somebody in Limsa Lominsa, Ishgard, Kugane, Crystarium, or a dozen other places put their name on a board. They kill gods, even if they don't have to. What makes you think they'll stop at player characters?
    (2)

  4. #4
    Player
    VigilantofStendarr's Avatar
    Join Date
    Jul 2026
    Posts
    205
    Character
    The Vigilant
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    The main issue is finding a lore reason for it. All the grand companies are friends. The Warrior of Light has united everyone and made everything peaceful. If there is ever a slither of war, the Warrior of Light mops it up quick and dusts their hands.

    The lore reason for the PvP we have already is that we are PLAY FIGHTING or you could interpret it as doing military drills.

    The only form of PvP that I could see making sense for real is adventurers vs thieves, and the villains would essentially try to steal things or cause damage via open world events, while those aligned as adventurers stop them. Or certain world events could be the tempered vs the untempered, so some players are elementally corrupted by a local tribe's primal.
    This is a funny objection when Fall Guys collab exists.
    (1)

  5. #5
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,148
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by slommy View Post
    Now hear me out, overworld PVP resitricted to party members only just for the fun of it. No pvp hotbars either, it could be useful for practicing rotations or savage raids like someone pretending to be the boss etc. If you die just instant revive or regular revive we got phoenix downs!

    If anything if I'm married to a player at least let me PVP them in the overworld for funsies!!!

    Overworld PVP died the moment they turned PvP into a Moba with its own hotbars and no Gear. I doubt they will waste the ressources to balance every class and every skill for occasional overworld pvp between friends in a group.
    If you wanna argue that they didn't have to balance it, what would be the point? You would be forced to play whats the strongest or lose outright.
    (1)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  6. #6
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,295
    Character
    Jatan Tayatan
    World
    Sagittarius
    Main Class
    Arcanist Lv 82

    /1000characters
    (6)

  7. #7
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    4,150
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    What overworld?
    (2)

  8. #8
    Player
    Grimforth's Avatar
    Join Date
    Aug 2025
    Posts
    189
    Character
    Magnadeus Fenrir
    World
    Seraph
    Main Class
    Reaper Lv 84
    So we're all supposed to be WOL sworn to defend Eorzea from threats.

    Why do you want us to start suddenly killing each other in open world pvp?
    (1)
    Last edited by Grimforth; 09-07-2026 at 07:42 AM.

  9. #9
    Player
    YumieYumiki's Avatar
    Join Date
    Jan 2025
    Posts
    188
    Character
    Yumie Yumiki
    World
    Omega
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Grimforth View Post
    So we're all supposed to be WOL sworn to defend Eorzea from threats.

    Why do you want us to start suddenly killing each other in open world pvp?
    There's supposedly only a single WoL anyway, not hordes of them. Let me introduce you to that new thing called "suspension of disbelief"

    Re: the proposal, party members only is pointless. I'd rather have free-for-all pvp servers.
    (0)

  10. #10
    Player
    ThreeBeastSmile's Avatar
    Join Date
    Jul 2014
    Posts
    248
    Character
    Raccam Tantaram
    World
    Omega
    Main Class
    Reaper Lv 100
    Anyone read the original Feast blurb? It's shockingly descriptive with its detailing on maiming and the like. Sure it's metaphorical I guess, but dang. Actually, just gonna go ahead and post it actually:

    "The table is set, and the wolves gather for the Feast! Will you gorge on the flesh of your foes, or find yourself served on a platter? Only the most savage of beasts are invited to this banquet─you'll need fangs of steel and an endless thirst for blood! Wait not for the tolling of the culling bell! Devour your rivals, take their hides for trophies, and build a hunter's throne from their bones!"

    That doesn't sound very friendly, does it. Yeah okay it might just be overzealous pirate talk (or maybe Zenos was commissioned for it who knows), but still lol.

    Honestly the reason we won't see it is because of how poorly a state the overworld is in (even PvE wise). That and likely "resource costs" for having that would likely take the form of a separate instance to make sure the PvE-only (the bulk of the playerbase) peeps don't freak out, and that's not worth it for the devs I'd imagine (nor is it fun for me, as I like to tag players out for easy prey).

    I'd love for something like that to exist, but with the standard PvP toolkit -- no need to overcomplicate things -- but yeah... it won't happen. ED: some early concept art showing some war machines and such in FL also didn't happen (maybe that became RW in spirit?) but... kinda safe to say more open venues for PvP are off the table when Worqor, which you can vaguely play as an open world PvP sim for its size and abundance of natural cover, provided you have a spine, was taken very badly on average per forum feedback.
    (0)
    Last edited by ThreeBeastSmile; 09-07-2026 at 08:37 AM.

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