Judge first appeared (as a playable Job, even) in Tactics Advance. It also isn't historically related to shields; XII's iconic Judge Magisters all use combining dual weapons (akin to VPR), though lesser Judges and the original Judgemaster (or Judge Magister) Cid Randell from TA could equip them.
I say Viking (or something adjacent) because while new Jobs necessarily start in one of the starting three city-states, Roegadyn culture (Roegadyn, not Limsan) has been subtly viking-coded for quite a long time. The Sea Wolves could be argued to resemble viking raiders before settling down on Vylbrand, and the Hellsguard (from which the Warrior Job descends in-universe) give off the generally warlike demeanor associated with vikings, on top of WAR having several viking-coded artifact armor sets. Additionally, Rhitahtyn's weapon loadout of choice was two (gun)shields; dual-wielding shields was the optimal way to use Viking in III (or at least the remake). WAR does already have access to some hammer-type weapons (Viking's main offensive equipment) though, and a whole fighting style based on two shields would be a little wonky.
And we could always just have a Blindfrost native show up and teach us whatever it is, if it's related to Roegadyn culture. Since new Jobs necessarily start in one of the three base city-states (after the headache with DRK, MCH, and AST) that's how they go anyway.



Reply With Quote


