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  1. #91
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,410
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valence View Post
    I want to point out that while the counter ability unlock on tanks is new, the reduced optimal timer has existed on tank signature defensives since EW, notably with Holy Sheltron, HoC, etc. You have a 4s window of increased mitigation within the 8s of total duration. Having to time a tank defensive right is not new by any means, but I'm happy they're keeping it. To me the addition of the counter ability that it unlocks if the damage is blocked within the optimal timeframe feels like something of what could have been added naturally within reborn in EC if they had kept their formula normally without any Evolved in the works.
    GLA/PLD used to have an oGCD (Shield Swipe) that could only be used after blocking, and once Sheltron was added in HW, you could use that to guarantee a block. They're obviously putting more emphasis on it now, and it's a GCD, but it's gameplay that the same job had prior to ShB.
    (0)

  2. #92
    Player
    Starrya's Avatar
    Join Date
    Dec 2024
    Posts
    73
    Character
    Starrya Trinket
    World
    Malboro
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Turtledeluxe View Post
    But on BRD I'd rather see something like song modifiers that could do infinite amounts of cool things, than DoTs.
    If they had this, I wouldn't be so up in arms about what BRD is losing. Even something simple like, "The first time this regen restores your hit points/ If your barrier is completely absorbed/If you move at least 30 yalms during this effect, you gain one stack of bardic inspiration" would go a long way toward making me excited, in spite of the obvious flaws with those specific examples and the issues I have with BRD's thing mostly being healing related. There's just nothing to chew on. It feels like one more, "If it heals something, gravy. If not, oh well." on the pile.
    (4)

  3. #93
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,212
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Starrya View Post
    If they had this, I wouldn't be so up in arms about what BRD is losing. Even something simple like, "The first time this regen restores your hit points/ If your barrier is completely absorbed/If you move at least 30 yalms during this effect, you gain one stack of bardic inspiration" would go a long way toward making me excited, in spite of the obvious flaws with those specific examples and the issues I have with BRD's thing mostly being healing related. There's just nothing to chew on. It feels like one more, "If it heals something, gravy. If not, oh well." on the pile.
    Yes, I want more new and/or refreshed pre-SHB functionality. PLD counter is kinda what it had before? Well great, it was a good idea. And the thing is, they got the live crowd reaction. So I hope he sees that as permission to get creative. That said, its a big change, I don't expect perfection, and I hope he has time to read feedback. Evolved is coming either way, and I know I have to accept the reality because there is no way in hell it won't be the dominant play syle. I expect Reborn to be let go as soon as 9.0. As its a new mode, I am confident we will see needed hotfixes/changes quickly, plus bigger updates in 9.0. I just want them to hear our feedback as a better version of Evolved. My primary fear is they will gloss over feedback, get scared and just give us Reborn like changes.

    And I just say that based on past actions as recent as VPR. I don't know if its a language barrier or what. I don't know if they just don't read our feedback or only read topic headlines. They are also seemingly averse to criticism so I don't want it conflated with hate. I hope again, they see it as permission to do more.
    (4)
    Last edited by Turtledeluxe; 05-29-2026 at 09:10 AM.

  4. #94
    Player
    tuypo1's Avatar
    Join Date
    Oct 2025
    Posts
    49
    Character
    Max Meteor
    World
    Ravana
    Main Class
    Black Mage Lv 100
    Isn't bards failure state that it gets a bonus after doing all 3 songs? so if you repeat a song before the other 2 have been played you delay that bonus?
    or misusing the buffs for each song
    (0)

  5. #95
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,512
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by tuypo1 View Post
    Isn't bards failure state that it gets a bonus after doing all 3 songs? so if you repeat a song before the other 2 have been played you delay that bonus?
    or misusing the buffs for each song
    they gray out songs and prevent you from reusing them until radiant encore's been used, pretty much doing the reverse of order of SMN
    (2)

  6. #96
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,410
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by tuypo1 View Post
    Isn't bards failure state that it gets a bonus after doing all 3 songs? so if you repeat a song before the other 2 have been played you delay that bonus?
    or misusing the buffs for each song
    From what was in the showcase, songs cannot be repeated. Mage's Ballad was greyed out after it concluded, and Yoshida could only press Minuet or Paeon. The actual strength of the buffs is still unknown, but to justify delaying your burst phase, they would have to be so strong that healers are having their toes crushed again.
    (1)

  7. #97
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,363
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by tuypo1 View Post
    Isn't bards failure state that it gets a bonus after doing all 3 songs? so if you repeat a song before the other 2 have been played you delay that bonus?
    or misusing the buffs for each song
    From the footage it looks like you quite literally can't play the same song again until you have played all 3, so that failure state simply doesn't exist.
    And then there is the issue with delaying those songs for their defensive effects. They cost a resource that is auto generated and all your non-filler damage is tied to using them, severely limiting how long you can delay them.

    It's kinda like tying Shake It Off to Inner Release on Warrior, it doesn't make much sense.
    (0)
    Last edited by Absurdity; 05-29-2026 at 09:06 PM.

  8. #98
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,420
    Character
    Sunie Mochi
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Daralii View Post
    GLA/PLD used to have an oGCD (Shield Swipe) that could only be used after blocking, and once Sheltron was added in HW, you could use that to guarantee a block. They're obviously putting more emphasis on it now, and it's a GCD, but it's gameplay that the same job had prior to ShB.
    I actually completely forgot about this on GLA.
    This brings me back...

    Yeah DRK also had Dark Dance helping proc upgraded free Dark Passenger too when evading.
    (0)

  9. #99
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,363
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valence View Post
    Yeah DRK also had Dark Dance helping proc upgraded free Dark Passenger too when evading.
    It had Reprisal on parry and 30% chance to reset Low Blow on parry, both of which also dealt damage at the time.
    (0)

  10. #100
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,212
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Absurdity View Post
    From the footage it looks like you quite literally can't play the same song again until you have played all 3, so that failure state simply doesn't exist.
    And then there is the issue with delaying those songs for their defensive effects. They cost a resource that is auto generated and all your non-filler damage is tied to using them, severely limiting how long you can delay them.

    It's kinda like tying Shake It Off to Inner Release on Warrior, it doesn't make much sense.
    This is what I was alluding to earlier and my immediate thought for a solution was a new action on a longish cooldown that acts like second chance while you are on a song and swaps your current song with any other song you press and grays the current song. Could probably do something even more risk/reward here tbh.

    This also got me thinking what if you could consume x number of bardic inspiration charges to double the potency or duration of buffs. This creates risk/reward and plays into support vs personal dps fantasy of BRD. Alternately, what if BRD could lay down an area of effect that does this to all party members within x yalms.
    (0)
    Last edited by Turtledeluxe; 05-30-2026 at 05:07 AM.

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