Quote Originally Posted by MisterNublet View Post
There's also another snake scales counter that costs 0 resources, and doesn't require the use of a LB.

It's called walking away from the VPR. There is even four seconds to do so! Can even toggle sprint to move away faster!

Not only will the VPR do a lot less damage as a result, they'll heal for even less and will have to expend a dash to make sure their backlash will connect which gives you a second to use any kind of CC during their dash animation! Now they're out of position too!

If it's a lone VPR that doesn't have his alliance backing him up, then dunk on them.

VPR is like the least threatening job.
Sure, very useful, why didn't I think of that?

Will remember that when we're trying to capture a node and a VPR approaches us. Let's all just run away and let them capture the nodes instead. Peak gameplay.