Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 176
  1. #71
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    892
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Miracle_Diva View Post
    What knowledge are you talking about? The one you took from someone in Balance discord to "optimise your game plan"? Well guess what, casual players also do that. There is content outside of Savage that makes people interact with their jobs, surprise. It doesn't matter if it's Savage or 24 man or else, you shouldn't think that raiders have higher IQ than people who prefer not to raid for one or the other reason and then dismiss their opinion because they are not elite enough for you.

    I have a lot of raider friends who've been playing the game since early HW and done every single type of content in the game, guess what, people are hyped about what was shown in FanFest because it's finally something new.
    People that you so firmly advocate for remind me of those people that have 0 relevant studies or knowledge, but they keep making those bait videos with "Why you should avoid sunscreens and big pharma doesn't want you to know this."

    Please, my dude. I understand that jobs are boring right now in casual because the difficulty comes from the fights. Executing mechanics while dishing out maximum possible damage is not really easy for the average player.

    The fact that you avoid doing said content is a choice that you alone take to limit yourself, and there is NOBODY to blame but yourself for it.

    The game shifted for "easy" jobs and hard-end content for a very long time now. We shall see, however, if that remains the case with the new shift.
    (2)

  2. #72
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    457
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kohashi View Post
    People that you so firmly advocate for remind me of those people that have 0 relevant studies or knowledge, but they keep making those bait videos with "Why you should avoid sunscreens and big pharma doesn't want you to know this."

    Please, my dude. I understand that jobs are boring right now in casual because the difficulty comes from the fights. Executing mechanics while dishing out maximum possible damage is not really easy for the average player.

    The fact that you avoid doing said content is a choice that you alone take to limit yourself, and there is NOBODY to blame but yourself for it.

    The game shifted for "easy" jobs and hard-end content for a very long time now. We shall see, however, if that remains the case with the new shift.

    I don't think I ever said I avoided content so I'm not sure how it's a "fact" but I guess that just you trying to prove some point? Don't assume things about people you don't know, it doesn't make your argument look good.

    Some people don't do harder content not because there are scared of it but because it's a time commitment not everyone can afford.

    Where is that difficulty in execution you are talking about when all jobs are designed to fit 2 minute meta and fights fall under that design logic as well?
    You have your 2 min window rotation which is normally the same as your opener, and then you have filler until your next 2 min window. Regardless of your job. Wow, much skill.
    Without the 2 minute meta, there can be design room for you as an individual player to determine if it's more beneficial for you to hold certain buffs based on your own rotation, fight mechanics, etc. With the 2 minute meta there's strictly a correct answer and it's always exactly the same as everyone else in your group. It's not so much an expression of skill so much as a hard pass/fail, everyone is either doing the inputs perfectly or not.
    (10)

  3. #73
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    851
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Nearly everyone I asked about it liked it. I think the majority of people like the direction its going and maybe only hardcore raiders will complain.
    (7)

  4. #74
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    487
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Miracle_Diva View Post
    What knowledge are you talking about? The one you took from someone in Balance discord to "optimise your game plan"? Well guess what, casual players also do that. There is content outside of Savage that makes people interact with their jobs, surprise. It doesn't matter if it's Savage or 24 man or else, you shouldn't think that raiders have higher IQ than people who prefer not to raid for one or the other reason and then dismiss their opinion because they are not elite enough for you.

    I have a lot of raider friends who've been playing the game since early HW and done every single type of content in the game, guess what, people are hyped about what was shown in FanFest because it's finally something new.
    Oh look, another person that doesn't do high end content.
    Its not about IQ, there's just a genuine lack of experience.
    Yes, you can still be someone that likes to optimize and min-max your damage even as someone that just does roulettes, but its not the same as experiencing the jobs and going through the process of optimization while doing Savage and Ultimate content.

    There's things you won't learn normally outside of those environments and there's plenty that just copying a rotation off of The Balance doesnt teach you.
    (3)
    Last edited by RaionKansen; 05-01-2026 at 02:28 AM.

  5. #75
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    487
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Valence View Post
    Where is my RNG and procs? Why do my songs look like SMN? Where are my damage raid buffs?

    They have zero idea what they're doing with the rphys role and it's sad. This one is just going to end up butchered like AST because it's the exact same pattern.
    Its kind of funny to say that when Mr. Prime is the one that made AST. We don't have access to the full list of job actions or their tooltips.
    (1)

  6. #76
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    198
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Raim View Post
    Nearly everyone I asked about it liked it. I think the majority of people like the direction its going and maybe only hardcore raiders will complain.
    I think most hardcore raiders also like it.
    (6)

  7. 05-01-2026 04:21 AM

  8. 05-01-2026 07:16 AM

  9. #77
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    467
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    Doesn't feel right to complain at this point, I'll just say that I hope I like some of the evolved jobs. There are only a few jobs I feel I can play well, and that's mostly a self-inflicted problem of my control scheme. I am a dirty clicker for anything past the first hotbar, and that makes all the melee jobs with a dozen different ogcds awful to play, so I don't play them at all. I think Evolved is probably designed for people like me, but I'm going to keep my expectations low until I try it.

    I main Warrior and Summoner (and to a lesser extent Paladin and Dancer) because frankly those are the only jobs I'm good at and I hope at least a couple of them still feel good to me after the changes. I know Reborn mode will still exist, but they've already said it will be weaker and I assume it will be sunset after an expansion or two, so I don't really consider that an option.
    (2)

  10. #78
    Player
    Empyr's Avatar
    Join Date
    Jan 2024
    Location
    Limsa
    Posts
    50
    Character
    Graham Crossair
    World
    Spriggan
    Main Class
    Paladin Lv 94
    I don't think we can fully judge evolved jobs without the encounter design they're meant to work with.
    (9)

  11. #79
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    141
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by cashmoney109 View Post
    I was open to the prospect of having less buttons in exchange for more complexity and identity. After all other games such as WoW have shown how that can work. What you showed at Fanfest mortified me and looking at the infographs for how they worked mechanically confirmed my initial impression. Despite repeatedly stating to everyones faces that this is not in fact an easy mode you may be shocked to hear that your players do have the eyes and ears and a brain to see that it clearly is easier in almost every single way. All you've done is replace high execution low complexity with low execution low complexity and add a single token class flavor button. There is simply not enough going on to hold any long term players interest. It's actual braindead phone game slop.

    If evolved is implemented with a similar design philosophy to what we saw in Fanfest I will tell you with 100% certainty that you will see a new all-time low in players next expansion.

    So don't use it on the 21 jobs that will have both as an option. I meant they repeated MULTIPLE TIMES you can play the old way OR evolved. Soooooooo if you don't mind that you will be slightly lower on dps, you can keep havine 3-4 hotbars of buttons to switch through instead of 2. Its not going to kill the game. I'm hyper familiar with my jobs I play as is. I likely will ONLY touch evolved mode on jobs that I don't play often and the 2 new jobs that will only have that option.
    (3)

  12. #80
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    892
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Miracle_Diva View Post
    I don't think I ever said I avoided content so I'm not sure how it's a "fact" but I guess that just you trying to prove some point? Don't assume things about people you don't know, it doesn't make your argument look good.

    Some people don't do harder content not because there are scared of it but because it's a time commitment not everyone can afford.

    Where is that difficulty in execution you are talking about when all jobs are designed to fit 2 minute meta and fights fall under that design logic as well?
    You have your 2 min window rotation which is normally the same as your opener, and then you have filler until your next 2 min window. Regardless of your job. Wow, much skill.
    Without the 2 minute meta, there can be design room for you as an individual player to determine if it's more beneficial for you to hold certain buffs based on your own rotation, fight mechanics, etc. With the 2 minute meta there's strictly a correct answer and it's always exactly the same as everyone else in your group. It's not so much an expression of skill so much as a hard pass/fail, everyone is either doing the inputs perfectly or not.
    I didn't say YOU didn't do the content ( you also didn't, but that's another thing) but.. people you advocate for.

    As for time commitment, I don't see it. If I am bored or want to do something fun, I open my PF (which I do often), and pick a fight I want to do from there. It can be from the start, Blind, or MINE. If I had my fill or my time ran out, I would stop. easy peasy.

    Where is that difficulty in execution you are talking about when all jobs are designed to fit 2 minute meta and fights fall under that design logic as well?
    Also, everything is easy while typing, please practice what you preach. It's painfully obvious you hardly did anything beyond the Crystal Towers series.

    While the 2-minute meta did limit a lot of creativity, it had its merits. I am happy to see it scrapped because while I think it's ok to be punished for making mistakes, it was literally impossible to recover with the existing design. I do want a job design where you are temporarily punished for mistakes you do but not gutted for the entire fight.
    (1)

Page 8 of 18 FirstFirst ... 6 7 8 9 10 ... LastLast