Quote Originally Posted by Xieldras View Post
I don't personally understand why people say bringing PvP into PvE is a good idea, considering both game states are wildly different.
100% agreed. PvP and PvE encounters are vastly different context. PvP is chaotic, with unpredictable incoming damage and stop/start fights. This leads to a lot of moment to moment decisions. There's also plenty of room to synergize in PvP context. Like a DRK timing their salted earth just when the AST buffed DRG lands in the middle of the pack.

PvP has great job identity, but its simplified kits only have depth and interesting gameplay consideration in the chaotic context of PvP. If that job design philosophy is just ported to PvE without PvE somehow changing to become just as chaotic and unpredictable, its just gonna lead to a more stale version of PvP.