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  1. #31
    Player
    Hanzz96's Avatar
    Join Date
    Jan 2022
    Posts
    383
    Character
    Ifione Leclerc
    World
    Jenova
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Yodada View Post
    any new arguments or do you want to repeat the broken record on every comment/thread
    Ahh yes I forget feeeback isnt valid unless you agree with it /s
    (8)

  2. #32
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,342
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Dazedu View Post
    […]Yoshida: now we will reduce everything to 5 buttons, as in PVP. It's a good move.
    PvP felt great owing to the more free form, chaotic nature of the battle flow thanks to player input from both sides though. Pulling that kit into current PvE would be akin to playing Shatter & stick to ice licking the entire match.

    I assume 2nd showcase would probably lean more toward encounters than jobs. However, given how they spent a long time trying to sell to players that EW —> DT awesome ‘new encounter design’… if that is their new design, then I’m not optimistic.
    (4)

  3. #33
    Player
    ddwarbird's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    177
    Character
    Altair Asvana
    World
    Louisoix
    Main Class
    White Mage Lv 100
    As a WHM, I'm actually ok with these changes. I am happy to lose my DPS spells because I didn't play the game to be "Green DPS", I want to do healer. Nearly all other MMO's on the market require do not generally require healers to be/do DPS outside of high level content. So if this nerfs the sustain on DPS and Tank classes and allows me to do my actual job, I am very thankful for it. This might even signify a change in encounter design in raids and dungeons which is VERY exciting!
    (3)

  4. #34
    Player
    seolhyun's Avatar
    Join Date
    Sep 2015
    Posts
    175
    Character
    Sana Minatozaki
    World
    Adamantoise
    Main Class
    Dancer Lv 70
    Quote Originally Posted by ForsakenRoe View Post
    What do you think they're gonna do in 9.0? Evolved mode isn't going to somehow be free of the whole 'follow up to follow up skill' pattern, you know, because they're limited to 16 buttons and they're already at that limit
    why are u dooming about 9.0? ill take the 8.0 where jobs play differently again over the 8.0 of the same boring rotations since shb.
    (1)

  5. #35
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    695
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ddwarbird View Post
    As a WHM, I'm actually ok with these changes. I am happy to lose my DPS spells because I didn't play the game to be "Green DPS", I want to do healer. Nearly all other MMO's on the market require do not generally require healers to be/do DPS outside of high level content. So if this nerfs the sustain on DPS and Tank classes and allows me to do my actual job, I am very thankful for it. This might even signify a change in encounter design in raids and dungeons which is VERY exciting!
    Those sustain changes are never going to happen, not only because Reborn mode still exists but also because they would have to rework the entire game for that. All you will find is your rotation having somehow more 1 button presses
    (3)

  6. #36
    Player
    ddwarbird's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    177
    Character
    Altair Asvana
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Maybe not immediately but it is certainly a step in the right direction, I can certainly see "Reborn mode" being phased out and included as a "transitional mode" to acclimate players to the new designs included with Evercold.
    (3)

  7. #37
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    695
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    I'm willing to let them cook but what they showed is concerning. The jobs seem to be on easy mode and have absolutely no complexity or depth behind, "just press shiny button" seem to be the rotation

    Some tools have cool utility but that utility could have been baked into old kits the moment the buffs were gone so this simplification (judging from what they have shown) seems unnecessary, the can address button bloat without reducing the jobs to 50% of what they had
    (4)

  8. #38
    Player
    ddwarbird's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    177
    Character
    Altair Asvana
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by WaxSw View Post
    Those sustain changes are never going to happen, not only because Reborn mode still exists but also because they would have to rework the entire game for that. All you will find is your rotation having somehow more 1 button presses
    I can see them slowly beginning to rework the game because simply put, the current model is not sustainable. You have an entire role that cannot do its job because of encounter design, that is basic MMO design and when something like that is systemically wrong, it takes a while to fix without causing a kneejerk reaction in the playerbase. Tanks and some DPS HAVE to lose their sustain, there is no other way to make encounter design work and no other way for content to be fulfilling for all three roles.
    (2)

  9. #39
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    695
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ddwarbird View Post
    Maybe not immediately but it is certainly a step in the right direction, I can certainly see "Reborn mode" being phased out and included as a "transitional mode" to acclimate players to the new designs included with Evercold.
    They are not reworking the game ever, its too much resource investment and goes against the idea of easy normal mode and accesible msq.

    Also evolved mode doesn't seem to be more heal centric that reborn. Evolved Whm has a grand total of 4 free gcd heals per min vs the 3 current Whm for example. Evolved Whm has also not deep heal gameplay as most of those gcds are the same basic Gcds we have now and the resource management is way lower than current Whm.
    (0)

  10. #40
    Player
    ddwarbird's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    177
    Character
    Altair Asvana
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by WaxSw View Post
    They are not reworking the game ever, its too much resource investment and goes against the idea of easy normal mode and accesible msq.

    Also evolved mode doesn't seem to be more heal centric that reborn. Evolved Whm has a grand total of 4 free gcd heals per min vs the 3 current Whm for example. Evolved Whm has also not deep heal gameplay as most of those gcds are the same basic Gcds we have now and the resource management is way lower than current Whm.
    Well simply put, if they don't rework elements of the game, then healer numbers will keep dropping as they come to understand their role is worthless and they'll either move on to other roles or leave the game entirely. I am saddened that you are probably right, based on their track record. They seem to want to preserve the single player power fantasy at all costs so you will probably be proved correct.
    (0)

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