Quote Originally Posted by Cilia View Post
Respectfully, there's referencing something (Knights of the Round, not named as such, as the Act 2 climax boss in a plotline otherwise divorced from VII references) and then there's taking whole settings and plotlines for a remix (6.X's Void Arc, Dawntrail's second and third acts). Disregarding side content the game generally did not do as such prior to the Void Arc, and I am hoping they get back to more original plotlines. (Or at least as original as a franchise that's been around for nearly 40 years can be; we've got serious "Simpsons Did It" issues.)
Except that's not what 6.X did at all, unless I'm misremembering the part in FFIV where Golbez kidnaps a dragon in order to use it to open a portal to another world so that he and his people can die. Literally all 6.X does is take names, but the characters and motivations are remixed into something completely new. Likewise in 7.X and there outside of Necron they don't even really take the names either (Necron is also not the same as in FFIX). Every time this comes up I beg XIV players to actually play other FF games and am always disappointed. I mention the III influence specifically because in the DS/3D versions Xande explicitly freezes the surface world (though here its frozen in time), and not just covers it in darkness like in the 2D versions.