Quote Originally Posted by Sazuzaki View Post
I find it weird how people are thinking that OTs won't be able to MT at all. I think it's fine to make predictions, but saying OT's won't be able to take aggro at all is funny to me because we haven't even seen the OT kits yet and knowing that tank swap mechanics probably aren't going anywhere just points to OT just being a weird naming scheme.

The MT title is really only going to barely restrict the tanks that have counter-attacks, and even then PLD will have ways to counter when not holding aggro. That being said, I actually think designing a tank to be good at everything restricts their design more than if you let it specialize.
The argument is not that they will not be viable at all: it's that there might be additional friction against jobs that will be newly designed as OTs but want to MT instead, or vice-versa.

How much friction there will be, if any, will depend on the details how this will be implemented. It's true that there is not enough info yet to make a final judgement, but there is definitely enough to raise some early concerns or try to have a discussion. "Don't worry it's not going to be that bad" is also speculation.

I understand the wish to reduce homogenization, but the only way to not make a tank "good at everything" is by making it "bad at something" and doing that brings its own balancing issues.