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  1. #51
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    Solowing's Avatar
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    Roll Ryuko
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    To argue that the end result is all that matters. Then would you agree ai image generation is art if the end result is all that matters?

    But I'm also not really impressed by void builds. There is nothing that impresses me in it because it's a frictionless build. What's difficult about creating exactly what I want if you give me the tools to create exactly what I want?

    But let's go ahead and say, oh, let's fix the z.Axis , well , why not allow anybody to make a void build? Why is it okay that the lofters get standardized But you're saying that they're innovating in the void spaces? Why not standardize that as well? The problem is, once you do that.It's not innovation anymore.

    Question, how does one create innovation? If every innovation is treated like a bug to be squashed? We aren't innovating we're just bug testers at that point?
    .

    Didn't xiv talk about a system like that. And in the end , they all killed themselves because they effectively sterilized all friction?
    (0)
    Last edited by Solowing; 04-24-2026 at 07:27 AM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  2. #52
    Player
    Moon_Rabbit's Avatar
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    Noona Fluff
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    Quote Originally Posted by Solowing View Post
    To argue that the end result is all that matters. Then would you agree ai image generation is art if the end result is all that matters?
    Funny, do you really comparing simplification of work with AI? Let me remind you that even with advanced tools - all work with housing will be 100% manual. Still. Time saving only - not automatiosation. Also, as an algorithm AI(you mentioned) using choosen style in its instructions. Usually is something most popular and known. And the result will be ONE art in many generated variations. Its different comparing to ppls work.
    Quote Originally Posted by Solowing View Post
    But I'm also not really impressed by void builds. There is nothing that impresses me in it because it's a frictionless build. What's difficult about creating exactly what I want if you give me the tools to create exactly what I want?
    Once again, why do you care about difficulty? Same creator with good taste and wide expirience will make worst work with better tools? So the entire history of progress in art is some kind of joke to you?
    Quote Originally Posted by Solowing View Post
    But let's go ahead and say, oh, let's fix the z.Axis , well , why not allow anybody to make a void build? Why is it okay that the lofters get standardized But you're saying that they're innovating in the void spaces? Why not standardize that as well? The problem is, once you do that.It's not innovation anymore.
    That actually what i want to? I want to see other different void works if and when it will be legal. The point of void housing is not the fact that somebody build house in the void, no. The point is that the creators can make something ouside of the box with different layouts. It can be: small towers, castles, forests, labyrints, colliseums. Ya know? The houses not limited with rectangular shapes, damn stairs, ceiling height and auto-snapping to floor/walls. And i want to see other ppls fantasies.
    Quote Originally Posted by Solowing View Post
    Question, how does one create innovation? If every innovation is treated like a bug to be squashed? We aren't innovating we're just bug testers at that point?
    There are many forms, colors and lights. like an artist with a canvas you are free to express your fantasies. Without glitches, but with advanced tools, same like other your colleagues in future.
    Quote Originally Posted by Solowing View Post
    Didn't xiv talk about a system like that. And in the end , they all killed themselves because they effectively sterilized all friction?
    Game still alive and i want to live in it in the future. Housing is not a hardcore content, is about free creativity and flights of fantasy (the game is "Final Fantasy" after all) And there is more ways to creative than one, as i said before. It's a shame you only see one road for you.
    (0)
    Last edited by Moon_Rabbit; 04-24-2026 at 12:27 PM.

  3. #53
    Player
    Solowing's Avatar
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    No you're misunderstanding me. I'm not saying that it's simplifying it to the point of Ai. What i'm saying is if the end result is all that matters and not the struggle to create than Ai art is considered art.

    ---------

    Because to me , it's the journey that makes it the art meaningful. If we both build the same space. And you have the tools and I don't my space innately carries more weight. Nobody cares about a story with no Struggles or hardships. The house that you built with no struggles and the system never telling you no. What story is there to tell? Cool You got to be creative and build the perfect tone with no issues or no problems. Nobody ever cares to hear about a story where everything goes perfectly to plan. It's the conflict, the difficulty, the overcoming that makes greatness. Greatness isnt given, its aspired for.


    -----------

    You'Re taking every innovation and standardizing it. If every innovation is simply treated as a bug , it's not innovation anymore , it's just a glitch waiting to be patched. So you say sure you gotta keep up with the developer. But eventually they will perfect the system , and when what? You're raising the floor but not raising the ceiling.

    -----------

    This is quite literally the story of enwalker. The community applauds the person who said "You will not have the wings to carry you to heaven.So you you'll have to walk". But the truth is , nobody wants to actually hear that told to them. But you know what , I guess I do want you to suffer a little bit. Because that's where you truly find out what you're made of. In the fires of adversity.

    ---------
    (0)
    Last edited by Solowing; 04-24-2026 at 01:34 PM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  4. #54
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    Moon_Rabbit's Avatar
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    Quote Originally Posted by Solowing View Post
    This is pretty much the Endwalker theme as a topic LOL.
    Brevity is the soul of wit. If all your previous posts were like this one, everything would be so much simpler.
    But I'm used to answering every question to the point.
    (0)

  5. #55
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    Solowing's Avatar
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    Quote Originally Posted by Moon_Rabbit View Post
    Brevity is the soul of wit. If all your previous posts were like this one, everything would be so much simpler.
    But I'm used to answering every question to the point.
    Sorry, I'm kinda kinda overly wordy. Im kinda passionate about stuff like this MB lol
    (0)
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  6. #56
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    Quote Originally Posted by Solowing View Post
    Sorry, I'm kinda kinda overly wordy. Im kinda passionate about stuff like this MB lol
    Are you done? Nice. It seems that the signature at the bottom of your posts is a direct description of yourself.
    It's a pity that I have bad eyesight, anyway, should put local jester to my ignore list.
    (0)

  7. #57
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    Solowing's Avatar
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    Quote Originally Posted by Moon_Rabbit View Post
    [U]

    I can't understand you, you living in own "limited chamber" and don't want grow further with new tools. A dead end for me, as a creator.
    A yes man isn't helpful to growth. Greatness is forged in hardship, not in the lack of.
    (0)
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  8. #58
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    Solowing's Avatar
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    Quote Originally Posted by Moon_Rabbit View Post
    Are you done? Nice. It seems that the signature at the bottom of your posts is a direct description of yourself.
    It's a pity that I have bad eyesight, anyway, should put local jester to my ignore list.
    Ironic Endwalker is the Expansion people point to as the gold standard of XIV. And yet is adverse to every single message Endwalker told. But sit here and clap and cry how powerful the message was, but nothing was taken away from the message.

    Dawntrail is the community with all its platitudes, an yet the community absolutely hates the story for lacking the depth of a message, they don't aspire for.

    ------------------

    The path to greatness is never easy. Its paved by blood sweat and tears. The end result is hollow if it is easy.
    (0)
    Last edited by Solowing; 04-24-2026 at 10:08 PM.
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  9. #59
    Player
    Solowing's Avatar
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    Ironically all this friction from our responses lead to themes that are addressed in Endwalker with the Omnitrons, and the Maxtrix Reloaded with the architect.
    (0)
    sandislandexpansev2.carrd.co <<Create. No limits.>>

    he's going to grift,harass, downplay, disenfranchise, gaslight, stalk,and gate keep!

  10. #60
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    UkcsAlias's Avatar
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    Quote Originally Posted by Solowing View Post
    Sure getting a space done in 2 hours is nice....But what left? You don't get that bit of remorse when you finish a project? WHen you're happy you're finished but you're bummed because their no more after 2 weeks of turning your space into a random assortment of random crap Strawn throughout the space. And watch it slowly begin to take shape, sometimes they stay, sometimes they reform into something else that suits the space even better.
    In plenty of cases you already have a good idea, the game just prevents you placing things the way you want it.

    The entire trial and error to see what is possible is the main reason housing feels very clunky. You need to do strange workarounds to get a lot of things to be possible. Skipping that and just being able to build it, is extremely helpful for creativity. Far too often i see the floor tiles clipping into each other, because there is only a limited number of ways to get them up, and aligning them isnt possible. Free XYZ movement can make this trivial, and opens up a lot more ways to even use it. Half of the time things look bad, because stuff just doesnt align as you imagined, or the game prevents you placing it.

    Now imagine trying out certain combinations, its a huge chore to constantly rebuild the same thing, because the supporting object can be changed to several things. But removing that object means the rest of the stack also is removed. Its not helping creativity, it makes people more tempted to just shortcut it and leave it as is, even if its not perfect to them.

    In my case i just skipped using those tricks in my house entirely, as i just couldnt be bothered doing these things, when a diffirent idea doesnt face those problems at all.
    Quote Originally Posted by Solowing View Post
    There's a guy on YouTube that doesn't shorts about F1 Racing and the FFA and the ABSOLUTELY BONKERS things the engineers do, to bend the rules to the limits, and in that you find innovation. Not by throwing the rulebook itself out, but getting creative with its interpretation of the rules, to innovate past them
    As if housing is a competition like F1... Even if there is a competition going on, the skills for building stuff shouldnt even matter. In fact, there are competitions in which you arent even forced to bend those rules that are closer to this housing stuff: Render competitions.
    A good old classic in tf2 mapping as well. You get a tiny space, and a fixed camera point in that space. You can rotate the camera 360 degrees, and are forced to impress others. Even though you can still go beyond the border using a skybox trick (the space limit is essentialy done to force this to be used), the idea of impressing doesnt change.

    But for most people decorating a house is not a competition. Its to be a fun activity, where you can show off your own creativity and thats it. Do you want an ugly room with a lot of floating things, so be it. Not my concern.
    (2)

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