I imagine you'll see more catBOYS once 2.0 comes out. But who knows, maybe the guys playing Miqo'tes would still prefer their aesthetics to playing something that represents their true gender. It is a game so you should play what makes you happy.
this doesn't make any sense. under what logic does any race bonus\Incentive prevent anyone from creating the character they want to. just because a Lalafell might have a better affinity towards Magic doesn't mean people are going to stop going DD on them, just because mi'qote can Dodge and evade better doesn't mean people are going to stop playing mage on them, just becuase a galka or whatever there called in 14 has a better affinity towards DD Doesn't mean people are going to stop playing EVA based jobs.I'd rather have people choose the race they want as opposed to the one they feel obligated to create due to bonuses. That's ridiculous and bad design. People shouldn't feel that they are gimped on some class or another just because of the race they chose, that's stupid.
I dunno about you but the group I play with is pretty diverse race wise in-game. There's at least one or two of every race/gender represented and it's not exactly a huge group. I don't feel like it's really an issue either way though, let people make what they want to make, forcing them to do otherwise is not good for anyone.
they'll be better at what they do and in no way does it stop or hamper your choices.
I just wish male Miqo'te were more beastly than bishie.
The race bonus actually caused the opposite to occur for me in FFXI
I picked Mithra because I intended on being a THF. Eventually I switched to WHM because THF couldn't get any parties and then BST because Mithra are the awesomest looking BSTs.
Anyway. I fell in love with the furry little creatures and I couldn't imagine being anything else.
It doesn't stop a player from creating the character. But it does alter the community's perception and tolerance for races on certain job combinations. And that hinders a player's ability to find parties using the race and job they want to, which may impact a player's enjoyment of the game.this doesn't make any sense. under what logic does any race bonus\Incentive prevent anyone from creating the character they want to. just because a Lalafell might have a better affinity towards Magic doesn't mean people are going to stop going DD on them, just because mi'qote can Dodge and evade better doesn't mean people are going to stop playing mage on them, just becuase a galka or whatever there called in 14 has a better affinity towards DD Doesn't mean people are going to stop playing EVA based jobs.
they'll be better at what they do and in no way does it stop or hamper your choices.
It has happened before in other games, where racial incentives have shifted preferences.
The FFXI community may have discriminated against a Tarutaru tank, because he doesn't have HP, amongst other things, to survive enough attacks to be healed properly. If this were true here, we might see less Lalafell Paladins or Warriors here accepted into parties.
Or discrimination against a Galka mage, because he doesn't have the MP to continue healing or dealing damage. We might see less Roegadyn White Mages and Black Mages here, because their MP pool, healing potency and magic damage will be significantly weaker than any other race's mages.
Last edited by Fiosha_Maureiba; 05-08-2012 at 03:17 AM. Reason: hidden box examples for easier reading
Well doesn't your taru look similar to the taru of FFXI...one of the most popular face choices at that. It's about time you get over it, it was initially stated they reused the same races purely because it would be familiar to players of XI moving over that wanted to recreate their characters and logically people would call them by what they really are. The only difference is backstory, aesthetically they're all the same with a few changes, i.e lalafell can have moustaches and roegadyns lack a tail.
this is true but, FF14 now has a way to make up for those shortcoming's in 11. between materia, accessories and point allotments you can build any race to suit any job/class.It doesn't stop a player from creating the character. But it does alter the community's perception and tolerance for races on certain job combinations. And that hinders a player's ability to find parties using the race and job they want to, which may impact a player's enjoyment of the game.
It has happened before in other games, where racial incentives have shifted preferences.
The FFXI community may have discriminated against a Tarutaru tank, because he doesn't have HP, amongst other things, to survive enough attacks to be healed properly. If this were true here, we might see less Lalafell Paladins or Warriors here accepted into parties.
Or discrimination against a Galka mage, because he doesn't have the MP to continue healing or dealing damage. We might see less Roegadyn White Mages and Black Mages here, because their MP pool, healing potency and magic damage will be significantly weaker than any other race's mages.
it doesn't even have to be "those" kind of bonuses, it could be a 2 hour, it could be racial content. give an incentive to roll another race.
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