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  1. #1
    Player
    CCheshire's Avatar
    Join Date
    Mar 2014
    Posts
    900
    Character
    Black Tea
    World
    Marilith
    Main Class
    Arcanist Lv 30
    Wait, hold on, is this a genAI suggestion? Is it too much to write the request in your own words and then translate it using Google Translate?

    Then I doubt they SE will want to redo everyone's animations for a slight change for no reason for greater "immersion" as others have mentioned that it was seen in 1.0 FFXIV but it was changed for the better imho in ARR.

    Quote Originally Posted by synthwev View Post
    Maybe he did write it in his own words and put it through some AI chat to make a better and coherent translation than Google Translate ever would, it's not the end of the world, nor the subject of the thread. Find real things to be mad about.

    On topic: I'd like this to be implemented, I've seen videos of old 1.0 and even if it's not a priority, it would be nice, if it doesn't break the game as it is.
    Because if he can't explain why his suggestion is good in the first place, then that means he doesn't understand what it's about at all, or that he knew it was bad and he needed GenAI to make excuses to post it here. I mean, the least I can say is that I hope humans will think for themselves before adding, like, a game suggestion.

    The forums exist so humans can talk with other humans about their ideas for FFXIV in the first place, and if I wanted to get wrong facts or fake answers from an LLM, then I can get that from everywhere else.

    Also, other people have mentioned that they changed the beta animations since it caused a delay and why it's not added back into ARR, so it means that SE is aware it already caused problems over a decade ago so why would they add it back again? They'd have to re-do thousands of animations for what? This is a MMO created over a decade ago, and you can't "modernize" or compare it to a much newer game that was created later and not share the same tech or problems.
    (1)
    Last edited by CCheshire; 04-14-2026 at 04:44 AM.

  2. #2
    Player
    jupiker's Avatar
    Join Date
    Apr 2026
    Location
    Poland
    Posts
    9
    Character
    Jupiker Play
    World
    Phoenix
    Main Class
    Ninja Lv 61
    Even Guild Wars 2 has fluid, weighty character movement animations without affecting movement speed, and it launched only two years after Final Fantasy XIV.

    On top of that, FFXIV was literally rebuilt during A Realm Reborn relaunch, yet instead of refining the original animations, they simplified them to the point where characters often feel like they’re sliding during attacks or moving stiffly.

    The issue isn’t that it’s “impossible” — it’s that they chose a simpler implementation instead of preserving the sense of weight and momentum. Adjusting animation timing so it doesn’t affect gameplay speed is a solvable problem, not an unsolvable one. And honestly, it’s wild to see people actively defending the fact that the developers basically butchered and stripped down the animations in a rushed, heavy-handed way instead of properly refining them.
    (2)
    Last edited by jupiker; 04-15-2026 at 07:34 PM.
    jupiker