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  1. #181
    Player Ser_Arven's Avatar
    Join Date
    Aug 2025
    Posts
    71
    Character
    Violet Adair
    World
    Seraph
    Main Class
    Marauder Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    So you're saying they should not lose their self-sustain because it's unfair when you die to a tank buster? You know...the thing that your entire job is to do? If the Healer isn't paying attention, then that's a skill issue purported by the current problem: Healers don't know what their healing buttons are because they don't get to use them.

    PLD? WAR? DRK? GNB? There's really no difference aside from skill in that sense. Self Sustain may be balanced for high-end, but considering a majority of the game is casual content, it'd make more sense to at least make that casual content *not* braindead for one role to the point they don't have to do their job. As I said before, we could easily up the damage if they watch DPS HP Profiles.

    Would you like me to regurgitate Raw Intuition and Bloodwhetting? Because your Tank Entitlement is showing that you don't care about your fellow support role.
    No I don't care about you the game you want where to manage HP to the last digit is over there its WoW. But it doesn't have cute cat girls and nightclubs.

    It's not my job to die to lazy healers and WAR's mit kit actually kinda sucks in high end. Thrill is awful compared to say camouflage.

    They tried to make dungeons more interesting just look at Meso terminal but then everyone complained here that they were too old or disabled and that it needed to be easier.
    (0)

  2. #182
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,188
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ser_Arven View Post
    Because its NORMAL CONTENT. If you want to heal more do harder content. You are literally talking about content that is designed for anyone to do so of course tanks have high sustainability to make up for the healer who is watching netflix on the side and not hitting buttons
    80% of my ACTIONS, not GCD’s ACTIONS in an average savage are pressing broil

    There isn’t more content to heal in savage it’s just a difference of “press SS or the party wipes” and “press SS or don’t, the tank will make it irrelevant anyway”

    For reference less than 30% of a tanks actions are made up of their entire 1-2-3
    (10)

  3. #183
    Player Ser_Arven's Avatar
    Join Date
    Aug 2025
    Posts
    71
    Character
    Violet Adair
    World
    Seraph
    Main Class
    Marauder Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    Ah yes. Another person who uses the "Go play Ultimate" argument. A good way to get blocked and have your arguments ignored in a thread about Healers and their entire role's identity crisis.
    Yes go play ultimate or touch grass you complainers. "Waaahhhh my normal content content is boring but I won't do anything else. Its the devs problem!"
    (1)

  4. #184
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,246
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    "So what if a core part of the class fantasy for healers is helping me, I'm having fun not needing help. I agree healers totally should be made fun, but without making ME need their help."

    "Dungeon is supposed to be boring! It's fine!! Just shut up!!"

    Like a clockwork. Just another day that ends with 'y'.

    Quote Originally Posted by Maltothoris View Post
    [...]Piety stat gain is the 3rd worst of all the stat for such a measly gain of 1 extra mp per 18/19 piety on materia.
    When I first looked that we have healer exclusive stat back in ShB days, I thought they could be something more interesting i.e. increases healing potencies, radius/range, or amplify certain secondary effects from some of their abilities.

    I had too much hopes back then lmao.
    (8)

  5. #185
    Player Ser_Arven's Avatar
    Join Date
    Aug 2025
    Posts
    71
    Character
    Violet Adair
    World
    Seraph
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Supersnow845 View Post
    80% of my ACTIONS, not GCD’s ACTIONS in an average savage are pressing broil

    There isn’t more content to heal in savage it’s just a difference of “press SS or the party wipes” and “press SS or don’t, the tank will make it irrelevant anyway”

    For reference less than 30% of a tanks actions are made up of their entire 1-2-3
    My guy if you think tanks make healers irrelevant in savage I'm gonna see if the party can survive a fixer with just rep and shake
    (1)

  6. #186
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,506
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ser_Arven View Post
    No I don't care about you the game you want where to manage HP to the last digit is over there its WoW. But it doesn't have cute cat girls and nightclubs.

    It's not my job to die to lazy healers and WAR's mit kit actually kinda sucks in high end. Thrill is awful compared to say camouflage.

    They tried to make dungeons more interesting just look at Meso terminal but then everyone complained here that they were too old or disabled and that it needed to be easier.
    Who said that? Oh wait. You did. I didn't. I wasn't even implying to manage HP "to the last digit". I just want a basic sense that I'm doing my damn job as a Healer instead of sitting there twiddling my thumbs and watching the Tank just heal by themselves; and when the other three wipe and the Tank continues on to 50% to 0% the boss just to flex? Wastes everybody's time.

    You can complain about WAR's mit kit in High End, but it's still a matter of skill with how you plan your mits. It's not rocket science. If you're gonna dig at Meso Terminal because of the 2nd Boss, perhaps you should dig at yourself for not even making a good argument as to why Tanks shouldn't lose their self-sustain; assuming they keep damage normalized as it is with Tank self-sustain in mind next expansion.
    (2)

  7. #187
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,188
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ser_Arven View Post
    My guy if you think tanks make healers irrelevant in savage I'm gonna see if the party can survive a fixer with just rep and shake
    That’s why I said it’s a difference of

    As in one is for dungeons and one is for savage

    Either way 80% of my actions are broil
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #188
    Player Ser_Arven's Avatar
    Join Date
    Aug 2025
    Posts
    71
    Character
    Violet Adair
    World
    Seraph
    Main Class
    Marauder Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    Who said that? Oh wait. You did. I didn't. I wasn't even implying to manage HP "to the last digit". I just want a basic sense that I'm doing my damn job as a Healer instead of sitting there twiddling my thumbs and watching the Tank just heal by themselves; and when the other three wipe and the Tank continues on to 50% to 0% the boss just to flex? Wastes everybody's time.

    You can complain about WAR's mit kit in High End, but it's still a matter of skill with how you plan your mits. It's not rocket science. If you're gonna dig at Meso Terminal because of the 2nd Boss, perhaps you should dig at yourself for not even making a good argument as to why Tanks shouldn't lose their self-sustain; assuming they keep damage normalized as it is with Tank self-sustain in mind next expansion.
    Its not about managing your mits. Look at P1 FRU for example with the NA FRU mit but good plan WAR simply doesn't have enough mit to survive the second powder mark trail without buddy mit from a co-tank because thrill does not equal camouflage or oblation.

    WAR is great in aoe but has a single target trade off and what you are suggesting will upset the mit balance of tanks. If they delete short cooldowns and self sustain tomorrow high end content becomes an issue. You need short cooldowns and self heals so the healers can pump enough dps to meet the check.

    How would you have self sustain lowered in dungeons without taking away from the needed mit for high end?
    (0)

  9. #189
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,246
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by HyperiusUltima View Post
    [...]This is why we literally are pushing for more things for the Healers to do with this thread. Adding damage might not always be the answer, but to not make a job boring it sure is a way to fix engagement; and I remember someone saying that they bumped healing up only to screw it over by giving Tanks better self-healing options; which led to things being the same. If they bump up damage again, they have to be mindful of DPS HP Profiles and Defense, and make sure Tanks aren't getting even stronger tools to erase the Healer Role entirely.
    This pattern of their implementation also alludes to another problem they have a habit to perpetuate. A similar example that I could think of was back when they introduce multi-stack marker in EW. I reckon that our ShB... even StB healing kits would be able to handle all of that just fine! But guess what they did? They added new healing tool that's specifically designed to 'press and forget' this one mechanic so we can keep Glaroilficosis'ing. Yep, those two are Panhaima and Lilybell.
    (1)

  10. #190
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,506
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ser_Arven View Post
    My guy if you think tanks make healers irrelevant in savage I'm gonna see if the party can survive a fixer with just rep and shake
    My guy if you think Tanks don't make Healers irrelevant in Savage I'm gonna see if the party can beat FRU, DSR, TOP, and TEA without Healers for Ultimate, the hardest content in the game.

    The evidence:

    No Healer DSR Clear

    No Healer TOP Clear

    No Healer TEA Clear

    No Healer FRU Clear

    I'm pretty sure if they can pull this off, there are groups trying to pull off No Healer Clears in Savage for the funnies as small as they are. Oh, and one other thing?

    Get your head out of your butt and go play healer yourself in Savage if you feel the way you do.
    (3)

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