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  1. #11
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    963
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    "Hi devs, I hate that people can make mistake. Can you please turn all jobs to 1 button spam and traits that uses cooldowns automatically?"
    This has been their philosophy for job design for years now, half the reason why I want to quit. If I wanted the game to play itself I'd download gacha
    (3)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  2. #12
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,044
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Azurarok View Post
    we've been back to folks asking to have it removed again since EW, which moved the mp recovery to Aetherflow and Energy Drain's become freely weavable from the 1.5s Broil. In ShB it functioned as a pseudo-mobility/weaving resource as RuinII + ED used to add up to the potency of a Broil.

    ShB rightfully gets a lot of shit for the damage done to the role but I really feel EW's changes shouldn't be downplayed as much as it does (not accusing you of doing so but certain communities tend to).
    So then the optimal strategy becomes pressing aetherflow on CD regardless of how many stacks you currently have and you have 15 aetherflow per 3 minutes which is usually way too much

    Sounds like a way to turn aetherflow into healing bloat
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #13
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,366
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    So then the optimal strategy becomes pressing aetherflow on CD regardless of how many stacks you currently have and you have 15 aetherflow per 3 minutes which is usually way too much

    Sounds like a way to turn aetherflow into healing bloat
    a skill becoming bloat due to them removing the foundations of what made it work is very on brand
    (3)

  4. #14
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,498
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Energy Drain definitely needs changes... Spending resources for a 100 potency attack is just bad design.

    Should probably be 320 to match Broil.
    (1)

  5. #15
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,249
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    They know their playerbase. If they do that, everybody will only want to use stacks into ED above anything else, and not long after you'll see people coming on the forums and complain that it sucks that their healing conflicts with an attack "used for 2 minute bursts" and that it makes them lose damage if they use them for other things.

    With which other role I have heard this hmm... oh yes, the blue one on gap closers.
    (1)

  6. #16
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    668
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    Better idea , just kick the "griefter" and different idea if the devs NEED to get involved, ask them to implement better systems to help people learn to play the jobs CORRECTLY so we stop getting cure 1 spammers in max level content!
    (1)
    Last edited by Reginald_Cain; 03-18-2026 at 08:32 AM.
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

  7. #17
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,044
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    They know their playerbase. If they do that, everybody will only want to use stacks into ED above anything else, and not long after you'll see people coming on the forums and complain that it sucks that their healing conflicts with an attack "used for 2 minute bursts" and that it makes them lose damage if they use them for other things.

    With which other role I have heard this hmm... oh yes, the blue one on gap closers.
    It’s almost like balancing to the type of people who want excuse to bend to a job having differences preferring to wail on a striking dummy are exactly why the jobs are bad and the combat is stale and we shouldn’t be just accepting they are who gets balanced for
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #18
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,656
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    It’s almost like balancing to the type of people who want excuse to bend to a job having differences preferring to wail on a striking dummy are exactly why the jobs are bad and the combat is stale and we shouldn’t be just accepting they are who gets balanced for
    No the classes were badly designed long before that. It didn't help I suspect, but it hardly is the core issue. That would be the combination of not wanting non-static-rotation type classes + wanting more and more classes every expansion. This naturally requires drastic homogenization.
    (0)

  9. #19
    Player
    Reginald_Cain's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    668
    Character
    Reginald Cain
    World
    Exodus
    Main Class
    Machinist Lv 100
    (2)
    I'm like crit melds fine, I wonder when they'll be me mine! penta meld then i hit rewind, to watch it slot one more time and I got thit SODA!

    -Reginald Pain #1 on the fa mic, blessed with Hydaelyns might, I'll kill ya on sight... *POW*

  10. #20
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,498
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Valence View Post
    They know their playerbase. If they do that, everybody will only want to use stacks into ED above anything else, and not long after you'll see people coming on the forums and complain that it sucks that their healing conflicts with an attack "used for 2 minute bursts" and that it makes them lose damage if they use them for other things.

    With which other role I have heard this hmm... oh yes, the blue one on gap closers.
    If people die because the Healers aren't healing enough, the solution isn't to nerf their already bad damage or giving tanks more Heals, it's to try to make people learn how to play Healer.
    (3)

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