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  1. #61
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    450
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Valor_C View Post
    That's not a bad idea in itself, but there will be one meta build for every job, and people will be excluded from endgame raid content, or maybe even other content when they don't play that one meta build, which then makes the whole thing irrelevant and a waste of resources.
    That maybe works in other games, but I don't trust the FFXIV devs to design it in such a way that there won't be that one proper meta build.

    edit:
    Look at bluemage, a lot of different skills which let you customize your build how you want, but good luck in finding groups for bluemage endgame content when you don't play with a certain build.
    As someone who will, in fact, exclude players who deliberately play in a way that, well, drags everyone else down, this is exactly why I wouldn't want this sort of change. Having to weed out people in PF would become more annoying and the blocklist limit is way too low for that.
    (0)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

  2. #62
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Shirogane
    Posts
    1,366
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by 0blivion View Post
    As someone who will, in fact, exclude players who deliberately play in a way that, well, drags everyone else down, this is exactly why I wouldn't want this sort of change. Having to weed out people in PF would become more annoying and the blocklist limit is way too low for that.
    Exactly this.

    If talent trees offered something like raising from the dead or ailment removal or something non-dps that would simply be beneficial to have instead of min-maxing, I'd be for it. But we all know that's not what we're talking about here.
    (0)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  3. #63
    Player
    SticksToFloors's Avatar
    Join Date
    Mar 2026
    Posts
    12
    Character
    Sticks Tofloors
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    My understanding was the 6.0 stat squish was done due to technical issues. Maybe not squished enough since we're hitting nearly ShB values already. Squishing level number is meaningless, it's not like you need to do your roulettes to get through MSQ, in fact you end up overleveled. The kinds of issues people are talking about here are unfortunately baked into the game, not only in its past content but in the prevailing formula. You gotta do more MSQ fetch quests every couple months to keep up with content and that is simply what FFXIV is, take it or leave it. I don't really see a clear "solution" here. I was interested in the story back in HW but have since become a serial cutscene skipper because that's not the content I play the game for. When a new expansion comes out, I skip everything to finish it as quickly as possible, and if I want to see the story I'll watch it on my alt. It's a lot easier to play that way as the expansions release though, I imagine trying to engage with the game like that starting from EW on would be intolerable.

    And to be clear, content pre-level 100 does in fact suck. Not because the MSQ cutscenes or fights aren't good, but because the jobs are terminally boring to play. This is something they need to address imminently, having to progress at least a couple hundred hours to 7.0 to play your job as intended is intolerable and insane. People aren't even happy with how the jobs play once you get there. That is the first thing that needs to be addressed, followed by some more ARR streamlining and maybe a different approach to post-expansion update MSQ requirements.
    (0)

  4. #64
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    246
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    Quote Originally Posted by Veritas-Ancora View Post
    Yoshi P said that something drastic must happen to not endure level bloat.

    So will we see all of our levels halved, and the cap reduce from 100 down to L50, giving 5 levels per expansion?

    I think this is the most logical and easiest way to reduce the hefty load of 110 levels. Unless they're coming up with a whole new leveling system, which a lot of people seem to be against (Eureka leveling, for example).

    Are we crunching our levels into halves at this point?
    Short answer: Look to what they did to FF11 for levels 99+ since alot of the people who work on FF14 came from that game.
    (0)

  5. #65
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Shirogane
    Posts
    1,366
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by TheRealMadruck View Post
    Short answer: Look to what they did to FF11 for levels 99+ since alot of the people who work on FF14 came from that game.
    I had Google explain this one to me as I quit by Chains of Promathia.

    Sounds like an interesting system, merit points and job points could work. Was the system viewed favorably amongst the community?
    (0)

  6. #66
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    246
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    Quote Originally Posted by Veritas-Ancora View Post
    I had Google explain this one to me as I quit by Chains of Promathia.

    Sounds like an interesting system, merit points and job points could work. Was the system viewed favorably amongst the community?
    It was and still is to some degree. But you have to remember, that the balance in FF11 is very different to FF14. Since SE seems to be more focused on the two minute CD system as a example, it would not shock me if they also do a dumb down variant of this as well.
    (1)

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