That's IMO a very sad attitude to take, but fair enough.
I'd much rather have classes be meaningfully different, and have their own little niches and upsides and downsides. So Picto is the king of the caster DPS in fights where they get to refresh their motifs, but falls below in near-uptime or uptime fights.
Ideally each class also brings a non-damage thing or two only they can do, uniquely, so that there's another reason you'd want each class around (compare the group portal Warlocks in WoW have). But that's a bit tricky while we use so many buttons for these flat and static damage rotations.



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