Part of the community has become extremely allergic to everything that could upset raiding in any form I think.
Even simple job identity like DRG jumps are first and foremost looked at how they impact fights because you could potentially dodge attacks if you become invulnerable, which an MMO should actually embrace because it would open interestimg strategies and don't get me started of the idea of a melee healer being not usable.
Casters also nowadays have to fit into the fight design instead of...well, casting.
The 2 min meta is simply another result of that mentality.
Part of the fault is with the devs and part with the community but at the root of the problem is that somehow the "casual" MMO seems to more and more be designed around Savage upwards encounters, instead of looking at how that actually impacts the rest of the game.
Fights like M6S are really on the nose that the normal mode is just a thrown in afterthought compared to the Savage fight with cutting out even the add phase instead of having it in an easier way.
As long as that priority of the devs doesn't change or they at least start to give things like job design or normal modes the same love that they give the raids, we will never see a betterment because everything has to fit like a puzzle peace into the encounter design of the harder fights.
In my unimportant opinion, the team around Mr. Ozma has too much power and at least to me it seems that they don't have any love or interest in anything outside designing hard encounters.
And the job design team...either doesn't work or is the yes man to the encounter design team.
Would be nice if 8.0 actually proves me wrong...
Edit:
8.0 has to prove that the game can be fun outside hardmode encounters again (which are in a good spot right now imo).
If it repeats the mistakes of DT (1 year of basically nothing for nonraiders, boring jobs in majority of the content, content being copy pastes and OC-like, overtuned things like FT and Chaotic) then even a good story won't safe longterm reception.
At least I know that i won't accept another spit in my face like the BLM changes just so the fight design is fun in the hard modes.



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