

Whos going to use Potions in dungeons?? waste of money lol.
Healing Potions which can be kinda useful early for tanks are only 25s-60s cooldown anyway, which if you can survive for a while you can still get healer up.





I do lol.
They're quite handy when I'm not the healer in said duties. They're like your pocket Second Wind. Personally, I get most use out of them to have an easier time performing wall pulls in ARR dungeons where healers tend to lag behind. Lv70 and beyond are usually reserved for DPSes.

I have almost 500 Ultra-potions in my inventory I got entirely from running PT, and they have absolutely saved my ass in a lot of recent lv100 content where the healer was asleep at the wheel and decided their DPSes with 20% HP didn't need topping up right before a raidwide etc.
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