Quote Originally Posted by Ziyyigo-Tipyigo View Post
Why bother with region- and language-free servers at that point?
1. Cheaper. (Server maintenance handled at one location/timeframe Upgrades/Updates handled in same sweep)

2. Sustains population easier pooling global loyal base rather than attempting to establish several different region bases.

3. Believe it or not, people do actually converse with each other.

However I'm not in the mood to argue semantics with you. Again, you've proven you've nothing to contribute to the thread thus far. You just want to argue side points.

In the end RMT's strength will be in the very system we begged for. Those who have adapted these past two years without it will be better of than those who rely upon the AH. The economy, as you seem to deny acknowledgement of, will exist with or without it - as any system of goods exchange will.

SE did a good job building Counter-RMT measures within the game's base structure itself. I just hope they continue to keep that in mind as the game develops further. The only way you get rid of RMT is to make it unprofitable for them to exist here - simply banning them does not do so, they play off of other people's money.


What I would like to see as an improvement, is contacting the Special Task group. I'm sorry SE, but I've stated this before: There should be a method within the game client to email the STG with information. Forcing the player to log out, go to the help desk on another website, fish through the appropriate forms, and maintain all the info they had sitting right in front of them at the game reduces the number of reports you are receiving and the helpful information you could be getting from those reports. Having it within the game client itself insures that when a player spots the suspicious activity, they don't overlook it just because of the tedium required to report it.

Doing this can only help you in the long run.