Quote Originally Posted by Fawkes View Post
I was surprised to see them bring back "play as an NPC mode", but I'm glad they did the thing I thought they should do and made Krile super OP with an instakill AoE and powerful spells. It was never fun to have like four skills and have to fight a bunch of HP sponges, this was a huge improvement that didn't overstay its welcome and also made Krile look strong.

I'm not thrilled about more Calyx, especially with him talking like he's the good guy trying to save people.

Agreed! This was the first 'play as an NPC' instance I actually enjoyed.

As for Calyx - mixed feelings. They seem to be going for the 'obviously evil' trope with him. The 'Obviously Evil' trope:
They actively know people see them as the villain, but they believe they are doing everything to save their people. Despite doing horrific things to do so such as enslaving or destroying entire groups/cities/planets, or plundering unnecessarily massive numbers of resources for a "heroic" purpose the villain won't stop their plans. Often the villain will justify their actions with The Needs of the Many and will assuage their guilt with mental gymnastics. When confronted, the villain will often accept blame and won't try to defend themselves morally, instead focusing on their goals. May try to convince the hero that they can help and "We Can Rule Together".

Again - mixed feelings and will reserve judgement until we see where they're going with this story.