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  1. #11
    Player
    Alberos's Avatar
    Join Date
    Jun 2016
    Posts
    24
    Character
    Alberos Garuda
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    I have my hope up when I saw they're bringing back the old The Feast ranking reward gear. Until I saw what currency is required and until I learn how you obtain those currency.

    I'm a casual PVPer and not really into CC. I gave it a try today and IT SUCK. I spent 1 hour trying it and make absolutely ZERO progress. Start at lowest Bronze rank, after 1 hour still at same lowest Bronze rank. THIS FEEL HORRIBLE. Having invest some time in and make zero progress. The feel that every win is completely negate by just the next lost feel miserable.

    I'm not completely new to this either, I try to grind for Gold once back then and it's also suck! That's why "I'm a casual PVPer and not really into CC". It's way too easy to drop a rank and get stuck can't make any progress.

    I'm not blaming my teammate, maybe I suck at PVP. Maybe I'm playing BRD. Either way this suck.

    Look like I'm not getting those gear after all. It's ok I live with it since The Feast and have grown used to the "I'll never be able to get that" thought already.

    Also having to data center travel to just play!? C'mon, I can't use my retainer when I'm away. I'm a crafter/gatherer enjoyer I need to be able to access my retainer all the time. Not sending venture = lost profit.
    (1)

  2. #12
    Player
    jesseleewelch's Avatar
    Join Date
    Jun 2012
    Posts
    184
    Character
    Jesse Sandor
    World
    Jenova
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Valence View Post
    If everybody hated it you wouldn't have dedicated discord, and even less so of the infamous premades in FL. When it comes to CC it pops at most times for casual, although it's hard to ascertain how many in there play it just for series and how many for enjoyment, although there are names you see consistently in there.

    And if we're speaking outside of NA/EU, even ranked instapops 24/24 on JP so you can imagine that a lot of them actually play the pvp modes.
    I didn't say "EVERYONE" hated it, but the vast majority do. Look at the data:

    https://ffxivcensus.com/?hl=en-US

    To put this into perspective, you have millions of players, yet only around 210,000 to 225,000 ever reach series 15 or higher. That means at least 80% of the entire player community doesn't play ffxiv pvp long enough to even reach level 15 in a pvp series.

    Another perfect example is rival wings. There's no roulette for it and FL and CC are better for xp and series xp. As a result, it rarely ever pops outside of mogtomes and community efforts. What this shows me is that without that proverbial "carrot on a stick", there's not even enough players who think "this is fun" to keep it going. Imagine if we took away the carrot for Frontlines. No roulette, no xp, no series xp. Would the people whi think its fun be enough to keep the pops going? I would wager not.

    From the data and observations above, it seems to me that the bulk of the ffxiv player base either avoids pvp or forces themselves to do something they hate in order to pursue a goal/reward. Sure there's a fringe group out there that actually thinks ffxiv pvp is fun, but what percentage of the overall ffxiv population is that? You could even formulate the argument that its indefensible to dedicate so many resources to something that only a small percentage of players find genuinely fun.

    This brings me back to my original statement. The problem with pvp is that it exists...
    (1)

  3. #13
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,830
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    So what? Have you looked at raiding numbers especially in the west (since I assume you're talking about the west)?

    Like what's your point with RW? Most content that doesn't have an active roulette putting content on life support doesn't pop and requires dedicated discords or PFs. RW is no different there.

    You talk about taking away the daily for FL, I've played through an era where it didn't exist. FL still popped actually. It wasn't pretty, a lot of the time it was the 8v8v8 variant that happened because it couldn't fill up the full 72 player version (8v8v8 was funnier anyway), and when the 72 players happened it was usually in prime time. So don't go and tell me people don't run pvp. Heck, long ago FL was even more problematic than anything we've had with full 8 man premades and no freelance status and yet people still queued for it. But yes, the daily helped immensely into solidifying it and made pops more consistent.

    There is however a universal truth in that in any game where pvp isn't the sole component, pvp tends to be played by a minority of players, even in multiplayer competitive games. Have you watched at numbers on say, SC2? They're not much better when we talk about the ratio of players that do engage with pvp and those that don't.

    The problem with pvp isn't that it exists, but that clueless people keep trying to hammer it down because they have an agenda. It's no different from the endless screaming about "but it's all win traders!"
    (0)

  4. #14
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,010
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by jesseleewelch View Post
    This brings me back to my original statement. The problem with pvp is that it exists...
    If you want to ragebait do it on twitter. At least you get paid there if you get a bluecheck.
    (0)

  5. #15
    Player
    Talke's Avatar
    Join Date
    Sep 2016
    Posts
    21
    Character
    Tal'ke Rainare
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SpritePR View Post
    I don't know if PCT is broken or not but its definitely very good. I climbed to crystal on two characters on that job specifically and its extremely strong and versatile (please don't nerf it too much).

    On another note here's a great post on reddit about feedback for PvP if people want to chime in and also to make it more visible here for the devs: https://www.reddit.com/r/ffxivdiscus...f_balance_and/

    https://www.youtube.com/watch?v=D67lXxC8cm4 (associated video)
    Creator of the video here. Thank you so much for highlighting the feedback video and post. I truly hope the devs see a bit how much we want to participate in improving the game along with them.

    (Edited because I pressed the wrong reply button.)
    (3)

  6. #16
    Player
    jesseleewelch's Avatar
    Join Date
    Jun 2012
    Posts
    184
    Character
    Jesse Sandor
    World
    Jenova
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Loggos View Post
    If you want to ragebait do it on twitter. At least you get paid there if you get a bluecheck.
    Not rage baiting, just stating facts
    (0)

  7. #17
    Player
    jesseleewelch's Avatar
    Join Date
    Jun 2012
    Posts
    184
    Character
    Jesse Sandor
    World
    Jenova
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Valence View Post
    So what? Have you looked at raiding numbers especially in the west (since I assume you're talking about the west)?

    Like what's your point with RW? Most content that doesn't have an active roulette putting content on life support doesn't pop and requires dedicated discords or PFs. RW is no different there.

    You talk about taking away the daily for FL, I've played through an era where it didn't exist. FL still popped actually. It wasn't pretty, a lot of the time it was the 8v8v8 variant that happened because it couldn't fill up the full 72 player version (8v8v8 was funnier anyway), and when the 72 players happened it was usually in prime time. So don't go and tell me people don't run pvp. Heck, long ago FL was even more problematic than anything we've had with full 8 man premades and no freelance status and yet people still queued for it. But yes, the daily helped immensely into solidifying it and made pops more consistent.

    There is however a universal truth in that in any game where pvp isn't the sole component, pvp tends to be played by a minority of players, even in multiplayer competitive games. Have you watched at numbers on say, SC2? They're not much better when we talk about the ratio of players that do engage with pvp and those that don't.

    The problem with pvp isn't that it exists, but that clueless people keep trying to hammer it down because they have an agenda. It's no different from the endless screaming about "but it's all win traders!"
    If you didn't understand my point, you need to go back and read it again.

    My point is that things like FL and RW take up the game's resources and only a very small percentage of the population actually finds it fun. If you need a carrot on a stick to get people to play, that means a dismally small percentage of the population finds it fun. There's 3 types of people here, those who find it fun, those who do it for the reward, and those who don't do it at all. The numbers make it abundantly clear that the first category is extremely small part of the population.

    Your own example with Frontlines backs up my statement. Before there was a roulette, you were still getting xp, series xp, and achievements. Yet even then, you had to play 8v8v8 because the bigger version was often unavailable. They needed an even bigger carrot to get people to play. Think about that. If people genuinely find it fun, they wouldn't need a carrot to play. The fact that people need a reason other than "fun" to even get it to pop speaks volumes.

    I am being a populist here. Folks should focus on what the majority enjoy, not something only a tiny fraction of the player base enjoys. The problem with pvp is that it exists.
    (0)

  8. #18
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    924
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by jesseleewelch View Post
    Your own example with Frontlines backs up my statement. Before there was a roulette, you were still getting xp, series xp, and achievements. Yet even then, you had to play 8v8v8 because the bigger version was often unavailable. They needed an even bigger carrot to get people to play. Think about that. If people genuinely find it fun, they wouldn't need a carrot to play. The fact that people need a reason other than "fun" to even get it to pop speaks volumes.
    8v8v8 was available when we still had nation-based queuing, which meant on Aether during off-peak times you could have 50 Flames players, 40 Maelstrom, and 15 Gridania and you still wouldn't get 72-man to pop. They introduced forced freelancer at the same time as they pruned 8v8v8 (briefly kept it enabled for solo queuers, but very quickly remedied that). Since then pops were never a problem, regardless of roulette. The duty keeps popping and so they're gonna keep developing it. If you don't like PvP then don't play it. Plenty of PvE or glamouring for you to do.
    (1)
    Team Hello First Time - Fan Fest 2016 Feast Exhibition
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  9. #19
    Player
    jesseleewelch's Avatar
    Join Date
    Jun 2012
    Posts
    184
    Character
    Jesse Sandor
    World
    Jenova
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Atreus View Post
    8v8v8 was available when we still had nation-based queuing, which meant on Aether during off-peak times you could have 50 Flames players, 40 Maelstrom, and 15 Gridania and you still wouldn't get 72-man to pop. They introduced forced freelancer at the same time as they pruned 8v8v8 (briefly kept it enabled for solo queuers, but very quickly remedied that). Since then pops were never a problem, regardless of roulette. The duty keeps popping and so they're gonna keep developing it. If you don't like PvP then don't play it. Plenty of PvE or glamouring for you to do.
    Pve and glaming don't get the achievements done. I am already more than halfway done with Frontlines 3000 and got my 1000 for RW, so i will keep pushing through. The suffering is nearly over so i just gotta keep going strong. But yeah, the fact that they had to keep making changes and making the carrot bigger just proves my point more, though the numbers already established it. We are devoting resources to something that only a small percentage of the games community enjoys.
    (0)

  10. #20
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    924
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by jesseleewelch View Post
    Pve and glaming don't get the achievements done. I am already more than halfway done with Frontlines 3000 and got my 1000 for RW, so i will keep pushing through. The suffering is nearly over so i just gotta keep going strong. But yeah, the fact that they had to keep making changes and making the carrot bigger just proves my point more, though the numbers already established it. We are devoting resources to something that only a small percentage of the games community enjoys.
    Nah you're trying to make points around history you don't know much about. Anyway this is a CC thread and you're complaining about Frontline so there's really nothing to discuss here. Sorry you're suffering but also haps.
    (1)
    Team Hello First Time - Fan Fest 2016 Feast Exhibition
    Team Stoodges - Crystalline Conflict Community Cup 2025

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