Results -9 to 0 of 65

Threaded View

  1. #20
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,406
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by NaoSen View Post
    The fact that he said that the cross-job Glamour was not technically hard and that his team was even surprised at him making the decision makes me wonder just how much more is "Because I say so".
    It's also incredibly frustrating how out of touch they are with their majority audience (The western audience), make the effort and invite people with large communities to come over, pick like 3 and have 2 hour sessions with each, its a day of their time.
    I do think that content creators have a warped view of the game, its not like they ever have to want for lack of people for example but any one of them who listens to their communities could at least give feedback on what they have experianced, even if they dont share the same opinion.
    'Because I say so' would go a long way to explaining certain decisions when it comes to other contentious design choices. For example, the age-old 'should Healers have anything remotely engaging re: DPS rotation', most games have modernized and realised that 'standing still and waiting for Mana to regen/for someone to get a booboo' isn't interesting Healer gameplay, so they've got systems that incentivize the Healer player to do something to fill that downtime, be that maintaining buffs on allies or doing some token damage themselves, with a simple (but not 'literally two buttons' simple) damage kit. Even WOW, the main cited source of 'this is how Healer gameplay should be' and direct inspiration for the ARR rebuild, has moved away from that kind of gameplay, with only one of its Healers having a damage kit of a similar level of simplicity to a FFXIV Healer (And that's partially made up for by the Healing half of its kit having a lot more interactions to work around within itself)

    So, if Yoshi-P is stubbornly stuck in the mindset of 'Healers SHOULD be about standing around waiting for someone to get hurt' it goes a long way to explaning how the SHB pruning of damage actions went ahead
    (5)
    Last edited by ForsakenRoe; Yesterday at 12:31 AM.