I wasn't worried about the lore aspect at all, just purely how it would work from a gameplay point of view with your actions and traits, where the above is the closest you get to hitting on it, but don't really answer the question.
If I am a player that is level 100 going into this expansion with it's new level system, what happens to my current kit? Do I keep it all or do I lose it?
Then you have to ask, how would a new player experience this all if they were to start from the second levelling arc?
If we go by, a level 100 players keeps everything, then a new player is going to need to have 100 levels of actions and traits dumped on them right at the start of the game (you will effectively need to level them to 100) and, just to be clear, just having a simple training tutorial isn't necessarily good either as if a job changes, it will need to be updated alongside the job, unless you give very basic info, which, again, I don't see being helpful.
An alternative would be to strip away the level 100s kit so that they have a much more simplified kit, but I'm sure you know how well that would go down.
You mentioned the open world, different level scales based on which arc you are in, but you then cannot have the max level players and the low levels in the same instance as they cannot scale a mob based on who is hitting it, so you are effectively doubling the amount of areas you need, one for if you start arc 1 then do arc 2 and another set for is you do arc 2 then arc 1.
Then we get into instances, like dungeons and trials. Would the level 100s play with the new players? The level 100s would dominate and the new players would be useless. So you would necessarily have to split them up, which divides the community.
What are you getting from these new levels? If they are to be upgrades to what we currently have, then the new player needs access to everything a level 100 has, which, see above. However, if it is a completely new set of actions, then the level 100 would need to start from scratch otherwise, they wouldn't use the new tools as their current kit would be so much better, unless you restrict access to them, which again, see above.
Then we have the fact if you do just give everyone the level 100 kit upon starting this new arc, that is basically level 110 with a free level skip for a job for new players, just with a new name.
If I am missing something, feel free to let me know, as I probably am, but as you can tell, I have so many questions where, in my mind, this whole thing has basically boiled down to making it level 100 with a free level skip.



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