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  1. #121
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Hyrist View Post
    He's welcome to go to Tera then. I just hope it comes with him stopping with posting inane ideas with a new thread, every three days.

    As fast paced as the action is already in this game, this isn't an action MMO. We're a far, far cry technology wise form having Dissidia Final Fantasy Online. And honestly, that would be more like the route I would like to Square Enix take with an Action MMO.
    Rokien will never leave us sadly, I try not to post in these topics but silliness that comes from it draws me in. ._.
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  2. #122
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Is there anything to do while Auto Attack is going along and you are waiting for TP to build before you can use a Weaponskill?

    I'm not into action or shooting games at all, but Archer is the only non-mage class I enjoy because I don't have to sit idle while waiting for TP to build.

    Auto Attack kind of made the melee classes boring for me. But maybe it's because I use a controller, not a keyboard...
    (0)

  3. #123
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Rokien View Post
    Its funny no one gives a valid reason why.
    You would like to speed up your chances of carpel-tunnel syndrome button mashing?

    You would like to spend 5 minutes killing weak mobs?

    You would like an awkward interface that's hideously slow and so simplistic in concept it rivals stone age DOS RPG's?

    You would like to start a combo, have to wait on your action bar to fill to start the next in the chain, and take like another 10 seconds to be able to finish the 3rd combo?

    No Thank You Sir! I'd rather not!
    (2)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  4. #124
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    WTF, why are we still fussing about this?
    (6)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  5. #125
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by SwordCoheir View Post
    You would like to speed up your chances of carpel-tunnel syndrome button mashing?

    You would like to spend 5 minutes killing weak mobs?

    You would like an awkward interface that's hideously slow and so simplistic in concept it rivals stone age DOS RPG's?

    You would like to start a combo, have to wait on your action bar to fill to start the next in the chain, and take like another 10 seconds to be able to finish the 3rd combo?

    No Thank You Sir! I'd rather not!
    /Rokien

    I see no validity in your comment!
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  6. #126
    Player

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    Mar 2011
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    810
    FFXIV turned into a boring TERA.

    We have all the stupid things TERA has without the fun combat. So we might as well take that too.
    (0)


  7. #127
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Keith_Dragoon View Post
    Rokien will never leave us sadly, I try not to post in these topics but silliness that comes from it draws me in. ._.
    Rokien reminds me an awful lot of gifthorse. Wouldn't surprise me if it's yet another incarnation of him. Maybe it is and I just haven't seen it confirmed.

    He has the same overall M.O; arguing that an old system that was removed because the majority hated it was somehow better, insisting it should be re-implemented but in ways that would make it better for him, and basically saying, in not so few words, "I already know that I'm right, and none of you can prove me wrong, no matter what you say."

    gifthorse to a 'T'.

    I play TERA along side this, and I can say that the difference in TERA, where combat is concerned, isn't just that "it's more action-based than XIV". The entire experience has a different feel in TERA. Not only with what the players are doing, but with the mobs as well. The mobs will dodge, roll out of the way, leap backwards and so forth. The way mobs in XIV are more about facing you head on, it just wouldn't work without a complete overhaul of a number of systems, the combat, the mob AI, and any other system those two things have any effecton what-so-ever.

    As for XIV's system, I personally see nothing wrong with it, beyond the targeting being wonky sometimes. I have enough to keep me busy during fights, especially against multiple mobs. I have choices to make that can help me control the fight and put the odds of victory in my favor (or at least do more damage before dying myself, as the case sometimes is .

    I enjoy TERA's combat system a lot. I also enjoy FFXIV's combat system a lot. They're very different and require a different kind of interaction. I find TERA's combat to be more about remaining mobile (as a melee character), dodging, circumventing, counter-attacking, etc. It's all very quick and real-time and frantic at times. Sometimes that's what I'm in the mood for.

    On the other hand, I find FFXIV's combat to be more on the side of requiring "mental agility", so to speak. There are situations where I have to be able to think quick and use the right skill or get out of the way, know it's time to run, etc. The combat itself, though, is more "paced" and less frenetic. Sometimes that's what I'm in the mood for.

    I find the two games counter-balance each other nicely, in combat and in other areas. Some people prefer one style all the time. Some prefer the other all the time. Some prefer a mix of both at different times (like myself). There's nothing wrong with that.

    Generally speaking, just because you (in general) might see something you really like in another MMO, does not mean it would automatically work in FFXIV, or otherwise make it better. But boy do I see that a lot; "such and such MMO has "x", and I liked it. So, FFXIV should have "x" as well. It would make the game so much better!". It's not that cut and dry. "x" feature works in "that other MMO" because "that other MMO" was designed around it from the get-go.
    (1)
    Last edited by Preypacer; 05-04-2012 at 08:55 PM.

  8. #128
    Player

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    Quote Originally Posted by Preypacer View Post
    Generally speaking, just because you (in general) might see something you really like in another MMO, does not mean it would automatically work in FFXIV, or otherwise make it better. But boy do I see that a lot; "such and such MMO has "x", and I liked it. So, FFXIV should have "x" as well. It would make the game so much better!". It's not that cut and dry. "x" feature works in "that other MMO" because "that other MMO" was designed around it from the get-go.
    Well that's Yoshi's philosophy from his first day on the job. FFXIV was not designed to be instance-heavy nor have crafters marginalised, but that's what happened regardless because "other MMOs did it" or "it's standard in other MMOs". So until FFXIV goes back to its roots in design philosophy, people have a right to say "give us more action oriented combat".
    (0)


  9. #129
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mikita View Post
    Is there anything to do while Auto Attack is going along and you are waiting for TP to build before you can use a Weaponskill?

    I'm not into action or shooting games at all, but Archer is the only non-mage class I enjoy because I don't have to sit idle while waiting for TP to build.

    Auto Attack kind of made the melee classes boring for me. But maybe it's because I use a controller, not a keyboard...
    IMO, if you're sitting idle waiting for TP to build, you're doing it wrong. Especially on Dragoon.

    Combos keep TP costs low, and Invigorate is not a Lancer Specific ability. While Auto-attacking you should be lining up your buffs, keeping your positioning properly organized.

    On jobs that cannot use Invigorate - you have many sub abilities to utilize from other jobs particularly outmaneuver for MAW/WAR and GLA/PLD who are both tanks.

    Really there should be no reason why you're just sitting idle in combat waiting for TP to gain, unless you upped and missed a whole bunch and burned your cool-downs. Plenty of skills and abilities to keep cycling.

    - On a side-note: I'm brainstorming for a good name for my campaign to strike a medium of reason between Casual and Hardcore.

    I'm already outlining together my thoughts on specific issues and ideas how to solve them. Even working on a section detailing why appealing to just one base or another is bad.
    (0)
    Last edited by Hyrist; 05-04-2012 at 10:41 PM.

  10. #130
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by bobbygunz View Post
    Well that's Yoshi's philosophy from his first day on the job. FFXIV was not designed to be instance-heavy nor have crafters marginalised, but that's what happened regardless because "other MMOs did it" or "it's standard in other MMOs". So until FFXIV goes back to its roots in design philosophy, people have a right to say "give us more action oriented combat".
    are you retarded? crafters marginalized? wowwwww

    the more crafts i level, the more money i make. it doesn't even take any effort. what planet are you living on?
    (1)

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