Page 12 of 15 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 159

Hybrid View

  1. #1
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    ARCs arrows do not auto attack for good reason, they use an item from your inventory, when that item is gone will you just be pulling the string? shooting blanks? Also I like archer to not be auto attack because they can be a good puller. target enemy>everyone ready?>/ / / />ARC attacks pulling the enemy to the group the tank then grabs hate etc
    (0)
    MAGIC MUSHY ROOMS

  2. #2
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Keith_Dragoon View Post
    Very well, but he does not want auto attack he wants full action combat like Tera. I'll admit that is fun but won't fit in XIV.
    He's welcome to go to Tera then. I just hope it comes with him stopping with posting inane ideas with a new thread, every three days.

    As fast paced as the action is already in this game, this isn't an action MMO. We're a far, far cry technology wise form having Dissidia Final Fantasy Online. And honestly, that would be more like the route I would like to Square Enix take with an Action MMO.
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Hyrist View Post
    He's welcome to go to Tera then. I just hope it comes with him stopping with posting inane ideas with a new thread, every three days.

    As fast paced as the action is already in this game, this isn't an action MMO. We're a far, far cry technology wise form having Dissidia Final Fantasy Online. And honestly, that would be more like the route I would like to Square Enix take with an Action MMO.
    Oh you know what, Tera is just like every other mmo, I will stay with FFXIV untill it turns into everyother mmo. Only thing Tera has is it's combat.
    (1)

  4. #4
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rokien View Post
    Oh you know what, Tera is just like every other mmo, I will stay with FFXIV untill it turns into everyother mmo. Only thing Tera has is it's combat.
    FFXIV is already like every other MMO, we have people (you) that like to suggest something that no one wants (and I say no one because anyone that does want it are the minority and to be blunt, don't matter) just like every other MMO.
    (1)

  5. #5
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rokien View Post
    Oh you know what, Tera is just like every other mmo, I will stay with FFXIV untill it turns into everyother mmo. Only thing Tera has is it's combat.
    - Which is fairly good, I'll give it that. However it's only one piece of the puzzle, and immersive combat can be done in other ways. I'd like to see how SE can develop the current system into being more thrilling than it already is. I don't believe getting rid of things like Auto Attack is going to do that.

    Wouldn't mind a dodge roll and knockdowns though.

    But SW;TOR has great voice acting and story. And Guild Wars has a great interactive world and quest system.

    Some of the concepts can be adapted in, for sure. (Not sure how voice-work would fit, given the multilingual shared server-base and some of the... interesting... script we get in certain places.) But it needs to be adapted in where it can fit, not just copy-pasted over.

    Inspiration, rather than formula copying. That's how FFXIV should evolve with the new wave of MMO games.
    (0)

  6. #6
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Hyrist View Post
    He's welcome to go to Tera then. I just hope it comes with him stopping with posting inane ideas with a new thread, every three days.

    As fast paced as the action is already in this game, this isn't an action MMO. We're a far, far cry technology wise form having Dissidia Final Fantasy Online. And honestly, that would be more like the route I would like to Square Enix take with an Action MMO.
    Rokien will never leave us sadly, I try not to post in these topics but silliness that comes from it draws me in. ._.
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable

  7. #7
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Keith_Dragoon View Post
    Rokien will never leave us sadly, I try not to post in these topics but silliness that comes from it draws me in. ._.
    Rokien reminds me an awful lot of gifthorse. Wouldn't surprise me if it's yet another incarnation of him. Maybe it is and I just haven't seen it confirmed.

    He has the same overall M.O; arguing that an old system that was removed because the majority hated it was somehow better, insisting it should be re-implemented but in ways that would make it better for him, and basically saying, in not so few words, "I already know that I'm right, and none of you can prove me wrong, no matter what you say."

    gifthorse to a 'T'.

    I play TERA along side this, and I can say that the difference in TERA, where combat is concerned, isn't just that "it's more action-based than XIV". The entire experience has a different feel in TERA. Not only with what the players are doing, but with the mobs as well. The mobs will dodge, roll out of the way, leap backwards and so forth. The way mobs in XIV are more about facing you head on, it just wouldn't work without a complete overhaul of a number of systems, the combat, the mob AI, and any other system those two things have any effecton what-so-ever.

    As for XIV's system, I personally see nothing wrong with it, beyond the targeting being wonky sometimes. I have enough to keep me busy during fights, especially against multiple mobs. I have choices to make that can help me control the fight and put the odds of victory in my favor (or at least do more damage before dying myself, as the case sometimes is .

    I enjoy TERA's combat system a lot. I also enjoy FFXIV's combat system a lot. They're very different and require a different kind of interaction. I find TERA's combat to be more about remaining mobile (as a melee character), dodging, circumventing, counter-attacking, etc. It's all very quick and real-time and frantic at times. Sometimes that's what I'm in the mood for.

    On the other hand, I find FFXIV's combat to be more on the side of requiring "mental agility", so to speak. There are situations where I have to be able to think quick and use the right skill or get out of the way, know it's time to run, etc. The combat itself, though, is more "paced" and less frenetic. Sometimes that's what I'm in the mood for.

    I find the two games counter-balance each other nicely, in combat and in other areas. Some people prefer one style all the time. Some prefer the other all the time. Some prefer a mix of both at different times (like myself). There's nothing wrong with that.

    Generally speaking, just because you (in general) might see something you really like in another MMO, does not mean it would automatically work in FFXIV, or otherwise make it better. But boy do I see that a lot; "such and such MMO has "x", and I liked it. So, FFXIV should have "x" as well. It would make the game so much better!". It's not that cut and dry. "x" feature works in "that other MMO" because "that other MMO" was designed around it from the get-go.
    (1)
    Last edited by Preypacer; 05-04-2012 at 08:55 PM.

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by Preypacer View Post
    Generally speaking, just because you (in general) might see something you really like in another MMO, does not mean it would automatically work in FFXIV, or otherwise make it better. But boy do I see that a lot; "such and such MMO has "x", and I liked it. So, FFXIV should have "x" as well. It would make the game so much better!". It's not that cut and dry. "x" feature works in "that other MMO" because "that other MMO" was designed around it from the get-go.
    Well that's Yoshi's philosophy from his first day on the job. FFXIV was not designed to be instance-heavy nor have crafters marginalised, but that's what happened regardless because "other MMOs did it" or "it's standard in other MMOs". So until FFXIV goes back to its roots in design philosophy, people have a right to say "give us more action oriented combat".
    (0)


  9. #9
    Player
    SafeOnBlock's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Chief Nanaki
    World
    Lamia
    Main Class
    Gladiator Lv 50
    I would rather see faster cool downs so that there is always an option that must be considered.
    (2)
    "Lets Fight Like Gentlemen!." Dudley SFIII

  10. #10
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Is there anything to do while Auto Attack is going along and you are waiting for TP to build before you can use a Weaponskill?

    I'm not into action or shooting games at all, but Archer is the only non-mage class I enjoy because I don't have to sit idle while waiting for TP to build.

    Auto Attack kind of made the melee classes boring for me. But maybe it's because I use a controller, not a keyboard...
    (0)

Page 12 of 15 FirstFirst ... 2 10 11 12 13 14 ... LastLast

Tags for this Thread