Quote Originally Posted by vincexorcized View Post
I highly doubt the auto-run will be a forced mechanic. They won’t remove the manual run at all.

But also, we using macros for crafting and such. Complaining about some potential auto-run sounds more like hating on SE because they try to bring things from mobile version of the game.

I think both game can learn from each other and we need to stay open minded about it.
The issue I'm seeing is that this is CBU3/CS3 we're talking about here. Dungeons got dumbed down for the trust system already so who is to say we aren't getting a monkey's paw with the auto-run as well?

I can already imagine extremely simplified terrain layouts just so the auto-run doesn't get stuck on things when pathing to the quest objective.