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  1. #1
    Player
    Alicie's Avatar
    Join Date
    Sep 2025
    Posts
    211
    Character
    Alicie Wonder
    World
    Ravana
    Main Class
    Armorer Lv 52
    Quote Originally Posted by Kaurhz View Post
    That's fine, I never said that people don't find it tedious, just that I disagree with the solution. I've said it a thousand times before and I'll say it again, but the WWYW system when we had the adjustments made in Stormblood was perfect from my perspective... It created a nice little game out of it, and it rewarded you greatly for understanding the system and how those different abilities can interact... and whilst I can appreciate certain issues with crafting... I don't think it's something we should regress to this state

    Like, for me it just comes down to there's far better alternatives to seek than trying to turn the game into even more of a side-screen activity than it already is... I'm happy to agree the current system leaves a lot to be desired, but this just ain't the solution.
    What do you mean though? Crafting IS already a sidescreen activity that requires like 2 button presses per minute which most of the people automate via programmable keyboard macro anyway. The suggestion is just aimed to remove need to alt-tab every minute for like half an hour just to craft a stack of pots for your raid.
    (0)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,789
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Alicie View Post
    What do you mean though? Crafting IS already a sidescreen activity that requires like 2 button presses per minute which most of the people automate via programmable keyboard macro anyway. The suggestion is just aimed to remove need to alt-tab every minute for like half an hour just to craft a stack of pots for your raid.
    I already stated even more than it already is.. I never said it wasn't, just simply that I don't think we should really be entertaining the idea even further, especially to this degree.

    Yes, there are plenty of things that people do... I am aware of this, it doesn't exactly make for a healthy game.

    When you're looking at queueing that number of crafts at a given point, the time factor becomes practically irrelevant.. At that point I would barely even be able to justify melding. I can simply just queue this up for 30-45 minutes, go play another game, go for a run or whatever... Like, it isn't just as simple as mass stack crafting pots for your raid. Hence why I said, you may as well just strip out all the crafting abilities and turn it into a complete cookie clicker with immediate return, as you aren't needing to interact with the game at all, at this point.

    Again, can appreciate that it isn't really far off, but I just personally can't agree with something that is 1) basically ToS-permitted botting, and 2) gives less of a reason to interact with the game.
    (2)
    Last edited by Kaurhz; 12-03-2025 at 10:28 AM.

  3. #3
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,451
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Retainers. FAR too may clicks. Let us just walk away to end a session, instead of having to back out of the menu tree one level at a time (with dialogs and delays).

    Reduce confirmations, The only times we should get confirmations are for actions that cost gil or take a long time to undo. We don't need them for quick things like opening doors.

    Eliminate handovers on turn-in quests. This function is faster in WoW. If you have the items, they just disappear from your inventory and the quest completes.
    If you don't have enough items, it generates an error message.
    (0)
    Last edited by SamSmoot; 12-06-2025 at 10:53 AM.