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  1. #1
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,505
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    right, you only really use swiftcast if you need to, like when you have to move for any of the 3 long casts or if you need to get the slipstream puddle down asap (putting it down 3s earlier means it ends 3s earlier). The one use of ruinIII or ruinIV can be used for weaving it during Ifrit phase.

    Also since Summon Bahamut/Phoenix takes a gcd with no potency it's better to use Searing Light after so you get to fit more damage into it. Think the standard opener does it after 1 Astral Impulse for better party buff alignment
    (1)

  2. #2
    Player
    Kuomaii's Avatar
    Join Date
    Nov 2025
    Posts
    4
    Character
    Kuomai Winterstorm
    World
    Mateus
    Main Class
    Black Mage Lv 90
    So if I am in a boss fight, during Ifrit, should I be using Crimson Cyclone when it is up and gemshine spam when it isn't? Or should I just straight hardcast the Gemshine ability since it hits pretty hard? Then on AOE the same thing except with Precious Brilliance? I am not really using ruin for anything during the small summons right? And I only use it during Firebird and Bahamut because it turns into something else right?
    (0)

  3. #3
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,884
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kuomaii View Post
    So if I am in a boss fight, during Ifrit, should I be using Crimson Cyclone when it is up and gemshine spam when it isn't? Or should I just straight hardcast the Gemshine ability since it hits pretty hard? Then on AOE the same thing except with Precious Brilliance? I am not really using ruin for anything during the small summons right? And I only use it during Firebird and Bahamut because it turns into something else right?
    Exactly, the Gemshine-transformations (Ruby/Emerald/Topaz Ruin) effectively replace Ruin III as your "filler" during the minor summons.

    The one that can be tricky is Ifrit's, yet you still want to just do those two Gemshine casts + the 1-2 combo of Crimson Cycline during it. You can use Ruin IV during Ifrit for emergency movement, otherwise you'll use it after all 3 minors are done in the few seconds before the next major summon can be done.

    Effectively your "filler" between major summons is:

    * Ifrit+Garuda+Titan in any order that fits the fight best (owing to Ifrit having two casts and Garuda one). If it's all the same usually T->G->I, but again fights and when you have to move have 100% priority here.
    * During each of those, use their 2 or 4 gemshine charges, and use their special abilities. For Garuda's special and Ifrit's gemshines, they might have to be moved earlier or later depending on when you can stand still for a cast, since each also offers instant GCDs.
    * This leaves you with just two (or one) GCDs until the next major summon. Use one Ruin III, and one Ruin IV (if not used earlier during Ifrit for movement). Then you go into the next Bahamut/TemuBahamut/Phoenix already.
    (0)

  4. #4
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    669
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    Also since Summon Bahamut/Phoenix takes a gcd with no potency it's better to use Searing Light after so you get to fit more damage into it.
    Thanks for this, I didn't know that primary summons had no potency, guess I need to read tooltips better.

    EDIT: Also seconding the recommendation to hold swift for manoeuvre/raise unless you're confident you're going to clear. I only play SMN in normal content so it doesn't matter that much.
    (0)
    Last edited by Alice_Rivers; 11-13-2025 at 11:19 PM.