Quote Originally Posted by Supersnow845 View Post
Maybe if the jobs weren’t so easy that half the jobs are completely meaningless then you wouldn’t be able to carry people through them. When was the last time the off tank and the regen healer were “essential meaningful roles”

And no I’m not fishing for easier savages, I don’t care about savage anymore because raiding in this game has become beige slop because…..again, the jobs are awful

You could make me fight all 6 ultimates stack on top of each other and it still wouldn’t make playing a modern healer fun. You cannot make the modern jobs good with the encounter
Peak efficiency should not be based on the job, but the stuff you confront and need to learn to deal with, it is that part you clearly have misunderstood and it is also the reason why iLevel pretty much is pointless where as the hardest content should require the minimum possible ilevel that content and force synch to it, so can't eg. cheese the first Savage with having the latest Savage Gear either.

It is weak to propose weaker bosses and more difficult jobs to play, and on top of that you even take off quite the amount of additional development time as well as having to constantly balance all the jobs instead of just keeping it simple, but the boss as is much more difficult, and actually having to move much more and the likes.