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  1. #11
    Player
    Myotis's Avatar
    Join Date
    Aug 2025
    Posts
    92
    Character
    Myotis Starcaller
    World
    Sagittarius
    Main Class
    White Mage Lv 100
    2/10
    It's gameplay expirience is just so repetetive where mobs are spongers without any dynamic activities ... so for now i'm forcing myself to prog it to see whats new but it those flooors take agess it's uhhhhh everything have to be exacly the same each time in this game for real? where is any innovation
    (7)
    Last edited by Myotis; 10-08-2025 at 07:07 AM.

  2. #12
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Jak Danyell
    World
    Faerie
    Main Class
    Reaper Lv 82
    Overall it feels a major improvement over previous DDs especially EO, this is the first one that I've actually found to be a little enjoyable. My only complaints are the action-locking trap debuffs lasting too long, and the usual issue of Aetherpool upgrading being skewed towards one side.
    (4)
    I look just like the roes next door... if you happen to live next door to an amusement park.

  3. #13
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Didn't play it a lot yet, but it seems:

    a) Defnitely better than EO;
    b) The gimmicks seems to be the best/most fun of all 4 Deep Dungeons;
    c) The open air makes it feel a bit more refreshing;
    d) More diversity in items you can farm.
    e) Quantum mechanic, but I'm yet to see how it works
    f) There seems to be a weekly challenge log? The NPC mentioned it, but I forgot to actually look.

    The obvious negative is that it's the same formula. Same map layout. The horizontality of the place is just cosmetic - we don't actually get long open floors (maybe the rare floors are like that? Still, rare). Same power system, and Gacha hoard system.

    I hope they truly lay this formula to rest and bring true innovation to the next one. 3 was enough, 4 Deep Dungeons following it is too much imo.
    (4)

  4. #14
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,258
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by SkankyRoe View Post
    Overall it feels a major improvement over previous DDs especially EO, this is the first one that I've actually found to be a little enjoyable. My only complaints are the action-locking trap debuffs lasting too long, and the usual issue of Aetherpool upgrading being skewed towards one side.
    Yeah I could get down with it being shortened to 20s or even 15s.
    (0)

  5. #15
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Buffalo, NY
    Posts
    1,252
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by hydralus View Post
    Yeah I could get down with it being shortened to 20s or even 15s.
    Agree with you both.

    The debuff is way too long. There's a difference between penalizing and making you waste a minute of your life standing there doing nothing.
    (1)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  6. #16
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Jak Danyell
    World
    Faerie
    Main Class
    Reaper Lv 82
    Finally reached floor 99 and as expected, the boss feels something between normal and extreme, I'd say similar difficulty to Bozja CE/CLL/DR/Dalriada, Second Walk raid bosses.
    (1)
    Last edited by SkankyRoe; 10-09-2025 at 07:32 AM.
    I look just like the roes next door... if you happen to live next door to an amusement park.

  7. #17
    Player
    TKMXIV's Avatar
    Join Date
    Jul 2023
    Posts
    193
    Character
    Zeemil Ja
    World
    Midgardsormr
    Main Class
    Conjurer Lv 100
    Same as any deep dungeon. I kind of just relax hope I find some hoard chests. Though I have to say this Deep dungeon seems like it has the most bomb traps out of them.



    Update: I hit floor 100 two days ago. The music, candles, Feo Ul and the check points really make this a fun deep dungeon to run.
    If the older Deep dungeons get more check points in the future I may run Hoh. For now, I'll stick to POTD for the choker and getting to floor 100 in EO for the story.
    (0)
    Last edited by TKMXIV; 10-12-2025 at 12:19 PM.

  8. #18
    Player
    Kunzite_Lockhart's Avatar
    Join Date
    Nov 2021
    Posts
    76
    Character
    Kunzite Lockhart
    World
    Moogle
    Main Class
    Dancer Lv 100
    (1)

  9. #19
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,113
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Voidmage View Post
    It's more like the old deep dungeons instead of EO.
    I have only cleared the story part but the enemies are not damage sponges and have no real one hit kill moves. Even without upgraded gear they are all easy to defeat.
    The bosses till then are also forgiving in the damage they do.
    It seems mostly comparable to HoH in that aspect.


    So far I kinda like it.
    It's nice to have a good looking deep dungeon for a change given how much time we spend there.
    It gives some interesting background story for the first as well and includes the more "scary" part of the fae as well.
    Pomanders are... well basically the same as always sadly, though the candle-thingies are kinda fun in what they do.
    Though I haven't found out where you get the currency for the hairstyle till now (I guess the big boss at the end?).
    Music over all also seems to have more unique tracks / remixes then the DD before imo.

    All in all:
    If you like deep dungeons then you will like this one and if not your opinion won't change, though in my opinion it seems to be one of the better ones and is by far better than EO already.
    They could have done more new things quite frankly, for example not pomanders again but so far I would tell people to give it a go for the lore alone.
    Personally I look forward to doing the deeper floors now that I don't need a fixed party for that anymore, though I don't know how feasible that is with pomanders resetting.
    I see, thanks. I guess I'll have to make my own opinion on it, but I think I'll probably share yours. They seemingly tried at first to address the difficulty access and audience criteria from the mode itself (more checkpoints of access, more difficulty levels for the last trial, etc) than truly shake up the content with brand new ideas, which is a bit sad but oh well.

    Quote Originally Posted by MicahZerrshia View Post
    After 50 is when it gets just really annoying, before 50 its not so bad, more like regular DD. I already have an aetherpool in the 90s and there have been plenty of 1 shot attacks from regular mobs and most of the one shots allow for very little reaction time so if you are not already in place before the attack goes out, its a 1 shot. Which, like I said, is a cheap way to create artificial difficulty. Made the whole things more annoying than anything.
    That's very sad to hear then. So before 50 we have something close to PotD and HoH, but after 50 it's more like EO? That's disheartening to read.
    (2)
    Secretly had a crush on Mao

  10. #20
    Player
    0blivion's Avatar
    Join Date
    Jun 2025
    Posts
    406
    Character
    G'raha Tinya
    World
    Lamia
    Main Class
    Black Mage Lv 80
    it's 11/10, best thing that happened in recent history
    (0)
    Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.
    Quote Originally Posted by Mawlzy View Post
    I think at this point 0blivion has decided to play forum villain, until perhaps the Exarch cloak becomes available.

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