Quote Originally Posted by aiqa View Post
Something like that would explain it. But we can't be sure if that is exactly what is happening, and even less so if it's intended. As far as I know there has never been any official statements about such a system. But if that is true, intended or not, that would be a terrible design. And should be changed yesterday.
If you would code a queue filler, this would be the optimized outcome. The lower levels would have more chance of filling cause there's lot more players that can fill it, so ideally it would be given a higher priority, so it can fill faster and the system can focus on filling the other queues.