Results 1 to 10 of 28

Hybrid View

  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,744
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Garruss View Post
    No thanks, I would not want to use PVP kits on the main game. They suit pvp and compared to the main game I find rather boring to play
    Well it’s a good thing the system would be optional, right? You can choose regular kits while I choose PVP kits. Everyone wins.
    (1)

  2. #2
    Player
    Garruss's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Shayla Shayla
    World
    Shiva
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ty_taurus View Post
    Well it’s a good thing the system would be optional, right? You can choose regular kits while I choose PVP kits. Everyone wins.
    To balance for both would be too much work for the dev team
    (3)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,744
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Garruss View Post
    To balance for both would be too much work for the dev team
    Balance for what? FATEs, MSQ instances, and Solo deep dungeons? What are we balancing for? All the content I listed is either when you're alone, or in content that already throws balance out the window. I've seen some of the new phantom job actions. Predict? You can't trust a healer with an attack with a greater frequency that once per 30 seconds, but you'll give a potential self-nuke to players in group content?
    (1)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.