PVP is fun because it's not a bunch of scripted encounters and has some actual variability thanks to human behavior completely taking the wheel, not because the job design is amazing.
Trying to merge even more simplified and role-dilluted kits (healers are even more green DPS in PvP) into inflexible, scripted and (somewhat) dependant on roles content will only make those who were fine with PvE kits despise the content and those who prefer PvP despise it even more. Not to mention that, in case of PvP Healer kits, they would be a massive hindrance in a large part of PvE because they don't have anywhere near the same healing input (most of the healing going on comes from Recuperate and the Elixir. not from healer input)
Give cast times back to SMN. Gun and Bow Mage can stay dead, PvE wise.



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