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  1. #11
    Player
    Yuniko's Avatar
    Join Date
    Jan 2013
    Location
    Shirogane
    Posts
    517
    Character
    Ahri Izumi
    World
    Mateus
    Main Class
    Dancer Lv 100
    I think a cool thing wich could have helped SE a lot with housing, is something that OSRS use. where you the player, build your own house through Crafting, or gathering. I think that would be a fun way. And if not a direct through crafting or gathering, could be from PVE, or PvP, or even something like a quest chain.

    But i'm just speaking my mind. I mean no malice, or toxicity to anyone here.
    (5)
    A hope is that bright light burning within each and everyone of us!

  2. #12
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,658
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Solowing View Post
    The players don’t care about that. All they see is two of the same features being treated differently.
    Then it truly separates out those who want a plot to actually use it and those who just want one because of FOMO or just because it’s in a highly desired location. Everyone has the choice to choose either system, both sides would have to pay the same gil/permit fees. But if you’re planning on actually using that ward plot, you’ll never hit the demo timer anyway. Permanently loaded properties will always have to be subject to auto-demo unless you want plots sitting unused for years on end because someone quit with demolishing it before they left.

    If it\\'s directory based…snip
    It’s not reinventing the wheel here, it can use existing systems if they don’t want to create an entirely new one altogether. Either use the same UI as the Island or as the apartments, with the same limitations. As we know, there is a limit to how many apartments will be created, I don’t think the Island has that issue. Personally I’d be fine with it having the same access/visitation limits as the Island, but others have suggested using an apartment-like directory, and I don’t have a strong preference either way.

    If players want to come to my house that in itself is active effort…snip
    Difference being, with ward housing you can wander the neighborhood of a ward and randomly peek in the houses; friends you would just teleport to directly. If instanced works like Islands or apartments, you would have to interact with those UI setups to access.

    And yes humans do place valuable value on rare things. If every other server had the same issue that Balmung has with housing supply even with apts.
    Different humans place value on different things, and nowhere is that more evident than the current housing system and people’s suggestions to improve it! lol As I’ve said many a time, I just want as many spaces to decorate as possible, and for everyone else with that desire to have the same. Some people want to “flex” on other people by having “the best” plot, no matter how subjective that value judgement may be: these would be in the camp of people you mention who value something for its rarity or specialness. And some in that camp, hopefully a minority, love the scarcity because it means they get something others can’t have. *eyeroll* And then yet another camp would be the FOMOs… may or may not want to actually engage in housing in the future, but see the writing on the wall and seize the opportunity if they’re lucky enough, because they don’t want to be left out later on… There are probably as many different reasons players “value” housing as there are players in general!
    (0)

  3. #13
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    378
    Character
    Cordelia Crow
    World
    Phantom
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    To sum up:
    Ward housing:
    Pros: “neighborhood feel” (if only in appearance most of the time), “prestigious locations” (basically based on scenery/view), anyone can visit and can hold more people for things like venues and such
    Cons: limited supply, lottery, demo timer
    Instanced housing:
    Pros: Less server drain (only loads when in use), unlimited supply, off by itself with no neighbors to block their view or mess with their aesthetic, no demo timer, plus potential for features that are easier to implement in an instanced setting (ie: the Island’s furnishing glamour, ground settings, etc.; choose your own scenery)
    Cons: limited visibility (could be friend/FC locked like the island, but even if they do it more directory based like apartments, strangers will need to make an effort to come to your house… but that could be a pro for many lol), probably less people allowed in instance (but not sure about that), no “prestige” because everyone can have one (though that gets an eyeroll from me lol)
    Quote Originally Posted by Solowing View Post
    The players don't care about that. All they see is two of the same features being treated differently. Then player a is going to resent player b for having access in the same thing but he has to return periodically to not lose it? Where is player B can leave indefinitely. And that's not an issue they have to worry about.
    Adding my idea on top of this:


    The instanced plot and the ward plot would be one and the same. Meaning, you can choose to go into the wards for the neighborhood feel, but if you must take a break you can willingly take it out and back into its pocket instance for storage, with the caveat only you and your tenants may visit it. Keeping up a sub would entail you're paying to stay on the ward location you choose, and going inactive wouldn't mean losing your plot, only your spot in the neighborhood. Could potentially be a happy middle for both ideas? There's prestige and comfortability in not having to go through 5 menus every time you want to visit a friend or host other players at your house, and there's privacy and safety in keeping your plot stored only for yourself and your tenants to visit. You can unsub at any time, and when you return you can go back into trying to get a spot in the neighbourhood if you feel like it.

    This would mostly be for private housing. I am a bit on the fence about FCs, particularly about workshops. I think workshops could either be a feature for ward-only houses (as in, the workshop is a building unrelated to the house, that you can only access if your FC is settled in that neighborhood) or keep it stuck to the FC home and let anyone have one, even if it's in the pocket instance mode. I need some thoughts on this, as I am not sure what the consequences of each situation could entail.

    Even if they only added this system for private housing, I think it'd be an improvement that would benefit people without housing greatly while not taking anything away from those already settled into the wards. I think some people would even move out of the wards, preferring their privacy and to be able to unsub at any time, while those who want to stay on the more social side of things would rather keep their sub running and go for the neighborhoods. Potentially, neighbourhoods could even sort themselves into RP estate wards, club/lounges, shops and restaurants, etc.
    (2)

  4. #14
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    287
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Shistar View Post
    Even if they only added this system for private housing, I think it'd be an improvement that would benefit people without housing greatly while not taking anything away from those already settled into the wards. I think some people would even move out of the wards, preferring their privacy and to be able to unsub at any time, while those who want to stay on the more social side of things would rather keep their sub running and go for the neighborhoods. Potentially, neighbourhoods could even sort themselves into RP estate wards, club/lounges, shops and restaurants, etc.
    ideally yes, people would like a permanent space that allows them to have a break from final fantasy xiv an that they can come back to when they are ready too or if the game offers them things they want to do or obtain.

    but as some have said they may not go that route cause the artificial scarcity (which is a myth btw i doubt they invested in the cloud servers for nothing clearly they want to expand server capacity and data)and the threat of demolition forces them to hold on to their subscription or renew it every month which btw is predatory and surprised no one has tried to legally challenge this anywhere by now lol well china kinda has but ehh.

    but yeah i think they need to look over the housing situation like REALLY look over it instead of just glancing at it and coming up with a solid plan to address player concerns and issues with this particular piece of content.
    (1)

  5. #15
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,079
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    At this point knowing the housing mirage is coming I don't see much need for instanced housing unless they REALLY go all out with it. Similar to the wow housing. There are so many empty plots atm I don't see it being needed and then also with how other games have their houses instanced, many wont even engage with it. It's too separate from the rest of the game world. GW2 housing gives everyone a house, which is great! But you can't visit random peoples homes and for many in gw2 they say, why bother decorating a house nobody will see, and so they do not interact with it. The same would happen in xiv.

    Maybe letting an FC or very rich individual purchase an entire ward and let us customise the layout etc. Maybe they could make wards something like buying extra retainers, so for a small fee (on top of the gil cost) you own an entire ward for yourself and friends to use and create your own playground in. You could still have those wards appear on listed wards of the housing npcs for people to pop in and visit. The fee helps with any costs of potentially allowing a huge expansion of wards and the high gil costs would help stop too many appearing. In any case, I don't see it happening.

    I'm more interested in seeing item limit increased by a large amount esp for mansions. And letting us actually fully change the interior layout. Being able to change the walls was nice but it totally missed the mark for not letting you remove pillars on the other house styles. It didn't solve the problem of needing dozens of partitions to have a wall you like. Let us resize items like you can in gw2, allow for placement of items to be rotated again like in gw2.

    Nice to see Yoshi P mention a desire to give support to "glitching".
    (0)

  6. #16
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    287
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Aelin_Ashryver View Post
    At this point knowing the housing mirage is coming I don't see much need for instanced housing unless they REALLY go all out with it. Similar to the wow housing. There are so many empty plots atm I don't see it being needed and then also with how other games have their houses instanced, many wont even engage with it. It's too separate from the rest of the game world. GW2 housing gives everyone a house, which is great! But you can't visit random peoples homes and for many in gw2 they say, why bother decorating a house nobody will see, and so they do not interact with it. The same would happen in xiv.
    .
    Aelin, please. i can respect that you have a different opinion but we want to talk about ideas for instance housing in this thread not against it, i can't tell you what to say or think but please i am asking respectfully here don't make this into another battle royal thread lol
    you can keep your ward system if it suits you better no one is advocating for you to loose what you already have but there are those of us who want our own spaces separately an that are more accommodating an customizable to suit our needs and wants
    (1)

  7. 09-14-2025 09:25 AM

  8. #17
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,079
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by ShadowyZero View Post
    Aelin, please. i can respect that you have a different opinion but we want to talk about ideas for instance housing in this thread not against it, i can't tell you what to say or think but please i am asking respectfully here don't make this into another battle royal thread lol
    you can keep your ward system if it suits you better no one is advocating for you to loose what you already have but there are those of us who want our own spaces separately an that are more accommodating an customizable to suit our needs and wants
    So you just decided to go willfully blind and ignore the bit about letting people buy wards then? Is a ward not an instance? In fact I even said being able to customise said ward would be great. I just don't think such a thing is ever going to happen. And I'd rather see the resources put elsewhere because I don't want some poor half baked attempt again like we got with the island sanctuary.
    (0)

  9. #18
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    287
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Aelin_Ashryver View Post
    So you just decided to go willfully blind and ignore the bit about letting people buy wards then? Is a ward not an instance? In fact I even said being able to customise said ward would be great. I just don't think such a thing is ever going to happen. And I'd rather see the resources put elsewhere because I don't want some poor half baked attempt again like we got with the island sanctuary.
    thats fine you can think that way if you want too, i believe island sanctuary was an attempt at something but it wasn't what people were asking from them and ultimately thats on the fault of the translators for not specifying clearer on what was being asked an the developers just had assumed things based on what they were told etc
    so what you're then asking then is you want to create your own neighborhood correct? and one where you and friends can reside in and share yes?
    (1)

  10. #19
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    518
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    Then it truly separates out those who want a plot to actually use it and those who just want one because of FOMO or just because it’s in a highly desired location. Everyone has the choice to choose either system, both sides would have to pay the same gil/permit fees. But if you’re planning on actually using that ward plot, you’ll never hit the demo timer anyway. Permanently loaded properties will always have to be subject to auto-demo unless you want plots sitting unused for years on end because someone quit with demolishing it before they left.


    It’s not reinventing the wheel here, it can use existing systems if they don’t want to create an entirely new one altogether. Either use the same UI as the Island or as the apartments, with the same limitations. As we know, there is a limit to how many apartments will be created, I don’t think the Island has that issue. Personally I’d be fine with it having the same access/visitation limits as the Island, but others have suggested using an apartment-like directory, and I don’t have a strong preference either way.


    Difference being, with ward housing you can wander the neighborhood of a ward and randomly peek in the houses; friends you would just teleport to directly. If instanced works like Islands or apartments, you would have to interact with those UI setups to access.


    Different humans place value on different things, and nowhere is that more evident than the current housing system and people’s suggestions to improve it! lol As I’ve said many a time, I just want as many spaces to decorate as possible, and for everyone else with that desire to have the same. Some people want to “flex” on other people by having “the best” plot, no matter how subjective that value judgement may be: these would be in the camp of people you mention who value something for its rarity or specialness. And some in that camp, hopefully a minority, love the scarcity because it means they get something others can’t have. *eyeroll* And then yet another camp would be the FOMOs… may or may not want to actually engage in housing in the future, but see the writing on the wall and seize the opportunity if they’re lucky enough, because they don’t want to be left out later on… There are probably as many different reasons players “value” housing as there are players in general!
    If the players truly wanted housing, they'd be engaging with it in all forms. Not selective participation. If I see someone complaining about a plot and their apartment is bare.I don't think your complaint is even valid at that point. Work your way up to that dream plot rather than expecting it to be handed to you.

    The way the system is presented to me.That apartments are basically a given. Anything pass that it's up to you and RnG.
    (0)
    Last edited by Solowing; 09-14-2025 at 05:35 PM.

  11. #20
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    518
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shistar View Post
    Adding my idea on top of this:


    The instanced plot and the ward plot would be one and the same. Meaning, you can choose to go into the wards for the neighborhood feel, but if you must take a break you can willingly take it out and back into its pocket instance for storage, with the caveat only you and your tenants may visit it. Keeping up a sub would entail you're paying to stay on the ward location you choose, and going inactive wouldn't mean losing your plot, only your spot in the neighborhood. Could potentially be a happy middle for both ideas? There's prestige and comfortability in not having to go through 5 menus every time you want to visit a friend or host other players at your house, and there's privacy and safety in keeping your plot stored only for yourself and your tenants to visit. You can unsub at any time, and when you return you can go back into trying to get a spot in the neighbourhood if you feel like it.

    This would mostly be for private housing. I am a bit on the fence about FCs, particularly about workshops. I think workshops could either be a feature for ward-only houses (as in, the workshop is a building unrelated to the house, that you can only access if your FC is settled in that neighborhood) or keep it stuck to the FC home and let anyone have one, even if it's in the pocket instance mode. I need some thoughts on this, as I am not sure what the consequences of each situation could entail.

    Even if they only added this system for private housing, I think it'd be an improvement that would benefit people without housing greatly while not taking anything away from those already settled into the wards. I think some people would even move out of the wards, preferring their privacy and to be able to unsub at any time, while those who want to stay on the more social side of things would rather keep their sub running and go for the neighborhoods. Potentially, neighbourhoods could even sort themselves into RP estate wards, club/lounges, shops and restaurants, etc.
    Which rolls back into the compromise of having a assured plot but limited visibility.

    Putting a Small on Island Sanctuary.

    I would say a small because it'll still have everything a small has. But not the visibility.

    So the pro is you you have a small that is unaffected by the demo timer. However its not freely accessible by the general playerbase. So itll be mainly for you.

    However those warning visibility or a venue will need a plot/apt.

    The reason why I say small is to keep the incentive for the ward plot there.
    (1)
    Last edited by Solowing; 09-14-2025 at 06:30 PM.
    "On a distance island, far away from civilization.."
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