I want targetable nodes that can have text written in them. And i can place those nodes as a tabletop/floor/wall item to give lore or a description of something
I want targetable nodes that can have text written in them. And i can place those nodes as a tabletop/floor/wall item to give lore or a description of something
The number one thing they need to add IMO is a little gizmo that lets you move items in any direction, bonus points if it also has a field where you can enter numerical coordinates for even better precision. They've gone on record saying they're fine with people floating items with glitches so why not just let players do it by default?
Having an interface like Halo's Forge mode would be great, it allows for very creative maps people create including having things like elevators, sliding doors and much more. It would be a dream come true if they could create an interface similar to Halo's Forge mode. Think of all the minigames you could create that would add more to the RP experiences and such.The number one thing they need to add IMO is a little gizmo that lets you move items in any direction, bonus points if it also has a field where you can enter numerical coordinates for even better precision. They've gone on record saying they're fine with people floating items with glitches so why not just let players do it by default?
https://www.youtube.com/watch?v=XDIGgduH3sI
I am honestly sad... distraught and annoyed, by the fact SE is just blowing hot steam at us and is more or less laying down and crying and whining about not having time, budget or anything for housing. but can CONSISTANTLY poop out garbage.... Now im not saying that the content we get is garbage.
BUT... if they promise something they need to STICK TO THAT PROMISE, not cover it up with lies. WICH THEY HAVE BEEN...
A hope is that bright light burning within each and everyone of us!
They get approx $120 MILLION to $200 MILLION a year to develop that's A LOT OF MONEY for what they push out, I suspect at least 40% of the budget just lines the higher ups pockets instead of going to hiring devs and delivering better end game content for the long time subbers who stay subbed between patches and xpacs like... better housing.I am honestly sad... distraught and annoyed, by the fact SE is just blowing hot steam at us and is more or less laying down and crying and whining about not having time, budget or anything for housing. but can CONSISTANTLY poop out garbage.... Now im not saying that the content we get is garbage.
BUT... if they promise something they need to STICK TO THAT PROMISE, not cover it up with lies. WICH THEY HAVE BEEN...
kitsune.uwu.ai
Oh 100% hun.They get approx $120 MILLION to $200 MILLION a year to develop that's A LOT OF MONEY for what they push out, I suspect at least 40% of the budget just lines the higher ups pockets instead of going to hiring devs and delivering better end game content for the long time subbers who stay subbed between patches and xpacs like... better housing.
Like at this point i don't think there's ANY big game company or COMPANY for that matter that actually gives a duck about it's player base anymore. We're all money signs to companies. nothing else, and it saddens me so much.
A hope is that bright light burning within each and everyone of us!
- Door Locks. Add an option to allows anyone on your FRIENDS LIST into your house while simultaneously keeping the Door Locked. TBH this feels like the most feasible thing on this list.
This kinda exists already, The Shared Estate option allows people listed as a tenant to bypass door locks.
Door lock would be nice.
I want more information on the ability to upgrade interior size/ item limit increases (how much we can expect, and a deadline even it is mid 8. series), and a real good update to exterior decoration interface, like a privacy fence mode, or something similar.
They get approx $120 MILLION to $200 MILLION a year to develop that's A LOT OF MONEY for what they push out, I suspect at least 40% of the budget just lines the higher ups pockets instead of going to hiring devs and delivering better end game content for the long time subbers who stay subbed between patches and xpacs like... better housing.
Out of the money they make, the following has to be paid (this might not even be a full list either)
- Technology based expenses - Replacing depreciating hardware, upgrading hardware or infrastructure etc.
- Utilities. Data Centers use a lot of water, electricity and internet bandwidth.
- Staff Wages
- Security and safety costs for buildings and data centers
- Liability Insurance, Building Insurance and other business insurances required.
- Rental costs for any data center space they take up from hosting providers.
- Business rates and other Corporate taxes
- Ongoing costs for legal and accounting services
- Any loans the business has taken out
- Rental costs for any buildings they occupy but don't own directly
- Shareholder dividends
etc etc
I completely agree. Most people see the revenue numbers and assume SE could just throw money at housing or whatever, but running servers, paying staff, covering infrastructure, insurance, and taxes adds up fast. It’s not as simple as it looks. While it’s easy to say “oh, they make this much,” many people’s perception of business expenses is pretty warped.Out of the money they make, the following has to be paid (this might not even be a full list either)
- Technology based expenses - Replacing depreciating hardware, upgrading hardware or infrastructure etc.
- Utilities. Data Centers use a lot of water, electricity and internet bandwidth.
- Staff Wages
- Security and safety costs for buildings and data centers
- Liability Insurance, Building Insurance and other business insurances required.
- Rental costs for any data center space they take up from hosting providers.
- Business rates and other Corporate taxes
- Ongoing costs for legal and accounting services
- Any loans the business has taken out
- Rental costs for any buildings they occupy but don't own directly
- Shareholder dividends
etc etc
Through twilight, we endure.
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