

Here are some methods I've seen recommended just off the top of my head:
Tomestones
Light grind
Atma
Crafted, exclusively
Crafted, tradeable
Solo challenge dungeons
Raid-unlocked
Trial-unlocked
RNG grind
Non-RNG grind
Time-gated and attendance-based
What's the common thread that all of them share?
A long term goal where the relic quest tells you where you need to grind, that you may or may not need a crafted item, and have to engage in systems/dungeons/raids that are not being used outside of roulette slop. EZ.
Last edited by Raoabolic; 09-03-2025 at 01:09 AM. Reason: Boss aggro, training to zone! :A;
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