Quote Originally Posted by Raikai View Post
Is that the biggest problem to you? :T

To me is the storyline.

It feels like I'm watching a movie divided by 2 commercials (even patches), because the part 1 and 2 storyline doesn't really have any big moments. Pretty much like Endwalker's too.

Also, bothers me that the raids themselves are really just something "extra" to serve as background. What is the purpose of those raids? AFAIK the only relevant event that happened going into those fights was getting Prishe. The Shadow Lord, or the last boss from the 2nd installment could be literally anything from FFXI and would make no difference. Prishe aside, if you skipped those raid encounters, it wouldn't change a lot because the important events of the plot are all resolved in cutscenes outside of the raid.

I don't remember it being this way for Shadows of Mhach, Ivalice or even Nier - all of the raids there had a pretty definite purpose, even when the last boss felt like filler. It always ended on a high note.
They have stopped bothering with any explanation for a lot of optional content by now. Myth of the Realm had the Twelve tell us "just come fight us lol" for 3 alliance raid patches just because they had to make 3 alliance raids with fights.

And to add insult to injury for that one, if you haven't played XI, you have no fucking idea what this is all about unlike the Twelve. Feels like I'm being forced into the skin of a story skipper.