I genuinely prefer that transition to the boring teleportation portal
I genuinely prefer that transition to the boring teleportation portal
Right. They can invent anything. So why not give us a glider to go from airship to airship or a small trampoline to land on when we fall from a big height. They could even give us a quest where we learn some kind of magic to survive long falls, just like we learned to breathe underwater in stormblood.
It wouldn't take much to make it more believable within the world of the game.
Yeah... Feels like shallow fanservice of FFXI to me, since I didn't play it. If they want to reference other titles - and I personally don't mind whey they do - they got to add a more cohese line of context, something that allows player fruition without having played the source material, which YoRHA (which I also didn't play), also being extremely referential and fan-servicey, does.They have stopped bothering with any explanation for a lot of optional content by now. Myth of the Realm had the Twelve tell us "just come fight us lol" for 3 alliance raid patches just because they had to make 3 alliance raids with fights.
And to add insult to injury for that one, if you haven't played XI, you have no fucking idea what this is all about unlike the Twelve. Feels like I'm being forced into the skin of a story skipper.
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