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  1. #11
    Player
    MiaBlaze-Cari's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    97
    Character
    Leda Crysthira
    World
    Sagittarius
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Darty123 View Post
    After PVP matches there is a post stat chart with kills, deaths, healing done ect when the duty is Complete. There seems to be no toxic behavior that I have encountered with it being displayed at the end of the duty. For those players that have been around for over a decade PVP was extremely toxic and that's the reason chat is muted in CC matches.

    I know having a damage meter during content is Divisive for people but I dont see the harm in letting people know post completion how things worked out in the run. This would be a stepping stone to seeing how the community would react to a change.

    would you all be on board with a post completion stat tracker ? I think its a good idea
    With how this community is it is 100% safe that this would only nurture toxicity in large parts of the content. Some weirdos would probably even start gatekeeping ARR dungeons just so they can feel superior about their damage numbers.
    As a personal thing in ex/savage/ultimate it might have some sort of usage but on the rest? I simply do not trust this community to be considerate with something like this at all, especially those who have an unhealthy obsession with these numbers. Just look at the forum and how people are being treated with "git gud" and "skill issue" by simply asking for accessibility features.
    (5)
    Boop!

  2. #12
    Player
    theunhappypotato's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    122
    Character
    Luci Thish
    World
    Lich
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MiaBlaze-Cari View Post
    With how this community is it is 100% safe that this would only nurture toxicity in large parts of the content. Some weirdos would probably even start gatekeeping ARR dungeons just so they can feel superior about their damage numbers.
    As a personal thing in ex/savage/ultimate it might have some sort of usage but on the rest? I simply do not trust this community to be considerate with something like this at all, especially those who have an unhealthy obsession with these numbers. Just look at the forum and how people are being treated with "git gud" and "skill issue" by simply asking for accessibility features.
    Are these people with an unhealthy obsession with these numbers in the room with us right now?
    (2)

  3. #13
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    473
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    It wouldn't work too well, because people tend to give facts an emotion.

    The closest thing you could do is obfuscate all the numbers and just replace it with phrases like "You did really good!", "You were amazing!", "You did your best!" because people out there will get upset at raw data showing that their feelcraft ice-only BLM that can only use 6 of the 34 skills available to them at level 100 had dealt less DPS than the AST who pressed malefic & combust a few times and then went afk to order some pizza.
    (3)

  4. #14
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    well I think it shouldn't be in the game outside of PvP because well now people can literally blacklist people and share the one that would do bad in DPS as DPS. the toxicity will be high like insanely high
    (0)

  5. #15
    Player
    Anatha's Avatar
    Join Date
    Aug 2013
    Posts
    249
    Character
    Ana Nuann
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by theunhappypotato View Post
    Are these people with an unhealthy obsession with these numbers in the room with us right now?
    No, they're in the game being cruel to sprouts
    (2)

  6. #16
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Yes! Wildstar had something similar where at the end of an instance it would show you (and only you) how well you did compared to your party during the dungeon for damage, execution, and deaths. It did not show anyone else your rank, so you didn't get anyone using it to target specific low performers. It honestly was one of the things that brought me from chilling as a casual housing nerd to coming to love number crunching performance gaming.
    (2)
    ~sigh~

  7. #17
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,366
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Darty123 View Post
    After PVP matches there is a post stat chart with kills, deaths, healing done ect when the duty is Complete. There seems to be no toxic behavior that I have encountered with it being displayed at the end of the duty. For those players that have been around for over a decade PVP was extremely toxic and that's the reason chat is muted in CC matches.

    I know having a damage meter during content is Divisive for people but I dont see the harm in letting people know post completion how things worked out in the run. This would be a stepping stone to seeing how the community would react to a change.

    would you all be on board with a post completion stat tracker ? I think its a good idea
    Depends what type of info if you're talking for pve, because the damage tallies in pvp are a lot less relevant especially considering that class pick, team composition, and whether or not you spend your time defending/frontlining vs actually pew-pewing to your heart's content will wildly affect this. Padding is also a thing, and you can perfectly have crazy high numbers but actually contribute so little to actual moves that matters or securing/assisting kills that it's far from telling the whole story. If anything, the pve habits (keep casting, keep things on cd etc) are generally the hint of poor pvp play, but good scoreboard padding.

    On the other hand, pve is just about damage damage damage and even more damage. It has zero depth and no variables (beyond gear differences and limitations), so a pve DPS meter is absolutely not comparable.

    Quote Originally Posted by Anatha View Post
    They had to disable chat due to toxicity and you think that somehow had nothing to do with the scoreboard?

    Buddy, get real. It absolutely did. Hell, people use the social list to harass people afterwards.
    It actually didn't, for the reasons I mentioned above. The reason people are toxic in pvp is like for any competitive online pvp game, they get mad at teamates for all the reasons in the world, be it teamates making genuine mistakes to just imagining that all their woes come from another teamate. Chat got toxic in Feast before the scoreboard appeared.
    (0)
    Last edited by Valence; 08-23-2025 at 03:14 AM.
    Secretly had a crush on Mao

  8. #18
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    478
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    People always think "Oh no i get harassed because there is now a DPS Meter" and forget the fact a DPS Meter is one of the most important Tools to see improvements, the same with FFLogs for now, the way Combat in Final works with the Snapshotting is incredible bad, without FFLogs you just cant get enough Informations and dont come me with "read the battlelog" everyone which says now he goes through thousand of lines with Battlelogs are straight up liar.

    so yes i want a dps meter even if it means after the duty, even if it means only a dps meter which shows MY stats, so long its accurate it would be great
    (2)

  9. #19
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,306
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    But if people see everyone's DPS, then they might see how badly designed and unbalanced everything is.
    (0)

  10. #20
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,482
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Darty123 View Post
    After PVP matches there is a post stat chart with kills, deaths, healing done ect when the duty is Complete. There seems to be no toxic behavior that I have encountered with it being displayed at the end of the duty. For those players that have been around for over a decade PVP was extremely toxic and that's the reason chat is muted in CC matches.

    I know having a damage meter during content is Divisive for people but I dont see the harm in letting people know post completion how things worked out in the run. This would be a stepping stone to seeing how the community would react to a change.

    would you all be on board with a post completion stat tracker ? I think its a good idea
    I'd be fine with an ingame damage meter that is visible only to you and collects only your performace.

    When I played WoW, the only reason why I had Recount (damage metter addon) was to keep an eye live if I was pulling the numbers I should've been pulling at my ilvl/gear. It let me know what kind of situations my dps plummeted more so I could get better.
    (3)

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