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  1. #1
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93

    Master Levels. Merit Points And Reworking Fates Hunts in 8,0 and more

    Fate Log Unlock this at max level. it show you list fates each area in whole game. each time a player completes a fate they gain new type experience. then be used to increase your master levels when gain master level you gain a merit point tells the player what rewards fates give name of fate is spawn time. how many times you done the fate. and master level experience chain bonus for completing them yes doing same fate muiti-times gives you extreme experience bonus


    Master levels
    For every single master level you gain 10+ all your stats. 25+ all tenacity, Determination, skill speed, spell speed ect 1000 + HP Per level as long have Fate log you can gain master levels at any level on any job as long as you complete fates. also spend your master level experience to buy gear . mounts whatever. so ya you be grinding alot hunts and fates enjoy

    in 8.0 there is 25-50 master levels to gain

    Master Levels Grind Master Levels are seriously grindy it at least take a player 9 months to reach max master level . were levelling 100-110 only take take couple of days 9 months if only you speed run it advantage player take about year or so however msq isnt locked behind master-level grind and gain master level experience for doing your msg however master levels effect every job you have. at any level however you do not Transend there stat caps

    Hunts always been nice apart of of the game. it brought ppl together got people adventuring the world. we be introducing savage/ultimate level hunts in the game instead having queue for them. these boss level monsters be tooned handle more single group of 8 people. making alliance raiding not just locked behind a queue

    whole thing is behind this get people start exploring world of final fantasy 14 instead sitting down in fc house getting bored unless there queue pops whatever raid they want to do while using resources we already have currently in the game that no one does for someone reason but now you kinda have too

    [B]Fates rewards and Hunt Items[B] series new items players can find doing hunts and fates increased like new bardings new outfits new glamour new mounts . really nice gear there long list of rewards

    Treasure Dungeons Treasure dungeons also give Master Level experence and increased rewards

    Merits Points This is player customization somewhat to skill tree. player can select from list and put points into them this will increase performance of there favourite abilities or grant them complete new abilities they don't have add to there spell tree. also merit abilities not level unlocked when you unsync you can use them. they are quite powerful. no matter what the player choices with merit points they are all equal in power limit the chances of players creating metas or cookie cutter builds

    reaching max level on merit points grants you access to three choices of your new limit break 1 each different not superior anyway to other it down to personal preference. these are personal limit breaks instead of having them linked together evryone in your party however limit break 3 still game but limit break 1-2 are removed cause they lack most ppl like animations of 3 only use 1/2 only if your dps in dungeons what not


    Grand Company Changes You gain better rewards from all levels more reason spend require GC-Seals that gonna collect giving gear all way up 100 both crafter and battle craft

    Flying Sauser now give more items to the casual player that will rotate every mouth

    objective is stop people being lazy getting bored and explore world final fantasy 14 instead of procastating not having anything to do quiet the game cause lack of content for them to do watch they do have content they just dont want to do it forever reason. ff14 players are lazy bunch think we need stop the laziness or encourage them to be lazy
    (0)
    Last edited by HanakoTheGoth; 08-23-2025 at 02:45 AM.

  2. #2
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HanakoTheGoth View Post
    objective is stop people being lazy getting bored and explore world final fantasy 14 instead of procastating not having anything to do quiet the game cause lack of content for them to do watch they do have content they just dont want to do it forever reason. ff14 players are lazy bunch think we need stop the laziness or encourage them to be lazy
    Why do you care how players spend their time in the game, you do not pay their sub so it's not your concern what they do with it. It's not the first ludicrous reasoning I've seen from you though...
    (5)

  3. #3
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by Kurando View Post
    Why do you care how players spend their time in the game, you do not pay their sub so it's not your concern what they do with it. It's not the first ludicrous reasoning I've seen from you though...
    normally wouldnt care but game lost 26 billion dollers and subs and sinking hard and fast. reason why people leaving cause say they are bored having to do. cant be bothered doing things if this continues game be killed for everyone. myself and you included. they cannot take same route they always taken . its destroying the game. but thing is there is things for them to do but have no reason to do them cause they arent rewarding enough. take no much effort

    casual and hardcore communities also dont have much things to do either after some point . you've done it all. not saying thats a bad thing per say but when did they stop adding items ot flying saucer or when have beast tribe quest completed in 9 days says something players want more things to do

    we have gold mine already in the game no one takes time look at cause no reason do them no knowledge bout what fates give what rewards you gain. so waiting for specific fate spawn is one thing having help doing them is nother. personal i like hunting and sightseeing logs they were good casual content.

    do you want all your hard work disappear cause squire-enix cant afford keep ff14 servers up cause lack of money
    (0)
    Last edited by HanakoTheGoth; 08-23-2025 at 02:40 AM.

  4. #4
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    734
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by HanakoTheGoth View Post
    objective is stop people being lazy getting bored and explore world final fantasy 14 instead of procastating not having anything to do quiet the game cause lack of content for them to do watch they do have content they just dont want to do it forever reason. ff14 players are lazy bunch think we need stop the laziness or encourage them to be lazy
    Ignoring the accusation of laziness, your solution to the lack of content is a long grind involving existing content that people may not want to engage with? Why not make interesting content instead? And how do maser levels fit in with the rest of the game? It would be a balancing disaster if they influenced stats in almost any content, or players would have to be the maximum level for balance reasons which would lock them out of content for months for no reason. Trying to use a shiny carrot to justify dull activities is never a good idea.
    (5)

  5. #5
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by HanakoTheGoth View Post
    Fate Log

    objective is stop people being lazy getting bored and explore world final fantasy 14 instead of procastating not having anything to do quiet the game cause lack of content for them to do watch they do have content they just dont want to do it forever reason. ff14 players are lazy bunch think we need stop the laziness or encourage them to be lazy
    It’s not the players that are lazy, it’s the devs. The game has plenty of systems, but they’re all given a shelf life of a few months, or stretched artificially with ridiculously low drop rates just to pad out a patch cycle.

    Sync Old Expert lvl dungeons up to the lowest player’s ilvl so they stay relevant.

    Increase weekly tomes to at least 900, or give each class its own personal tome cap.

    Item trading - let us swap unwanted drops for something useful, or allow limited-time trades at the end of fights.

    Open-world content - create Bozja-style content in the open world that rewards tomes/exp for players at max level.

    Relic weapons should be available from the start of an expansion, not years later.

    Exploration content (like Cosmic) should drop at launch, when everyone’s levelling multiple classes.

    Upscale old dungeons each patch to Extreme/Savage difficulty, rewarding mounts and minions that are no longer obtainable.

    Change savage/normal raids to a 1 item per class cap - enabling players to play more

    The systems are there, but they’re never pushed far enough, or they’re released too late to matter. That’s on the devs, not the players.
    (6)

  6. #6
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,621
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by HanakoTheGoth View Post
    normally wouldnt care but game lost 26 billion dollers and subs and sinking hard and fast.
    What game "lost" 26 billion dollars? FFXIV? Hardly. The entire Digital Entertainment sector of Square Enix had net sales of about 1.5 billion US dollars over the 2025 fiscal year.

    Operating income (profit) for the company as a whole was around 276 million US dollars in FY2025, up about 55 million US dollars from FY2024. [Note that SE reports things in yen, and the company had overall net sales of 324 billion yen, or just over 2.2 billion US dollars in FY2025).

    The company is profitable; the game is not on the verge of financial collapse.

    You might as well have used "26 gajillion dollars".

    Financially, Square Enix is doing better. That says nothing about the coming year, but the MMO division still made a profit in FY2026/Q1.
    (4)

  7. #7
    Player
    RenkoBernkastel's Avatar
    Join Date
    Oct 2021
    Posts
    47
    Character
    Renko Bernkastel
    World
    Spriggan
    Main Class
    Viper Lv 100
    Quote Originally Posted by DPZ2 View Post
    What game "lost" 26 billion dollars? FFXIV? Hardly. The entire Digital Entertainment sector of Square Enix had net sales of about 1.5 billion US dollars over the 2025 fiscal year.

    Operating income (profit) for the company as a whole was around 276 million US dollars in FY2025, up about 55 million US dollars from FY2024. [Note that SE reports things in yen, and the company had overall net sales of 324 billion yen, or just over 2.2 billion US dollars in FY2025).

    The company is profitable; the game is not on the verge of financial collapse.

    You might as well have used "26 gajillion dollars".

    Financially, Square Enix is doing better. That says nothing about the coming year, but the MMO division still made a profit in FY2026/Q1.
    All of their threads are backed up by "trust me bro, I made it up"
    Engaging with this person is just a waste of brain cells.
    (4)

  8. #8
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HanakoTheGoth View Post
    normally wouldnt care but game lost 26 billion dollers and subs and sinking hard and fast
    Whatever you are smoking you need to stop, immediately.
    (5)

  9. #9
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by PyurBlue View Post
    Ignoring the accusation of laziness, your solution to the lack of content is a long grind involving existing content that people may not want to engage with? Why not make interesting content instead? And how do maser levels fit in with the rest of the game? It would be a balancing disaster if they influenced stats in almost any content, or players would have to be the maximum level for balance reasons which would lock them out of content for months for no reason. Trying to use a shiny carrot to justify dull activities is never a good idea.
    I dont know am not dev. but if they did it 11 and people enjoyed it there 14 can do it in there own unique way final fantasy 11 still active to this day. believe it or not alot of monster designs from 11 was copy and pasted to 14 so not long shot to believe they come up with something simular for 14 cause master levels and merits points was well recieved in 11
    (0)

  10. #10
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by DPZ2 View Post
    What game "lost" 26 billion dollars? FFXIV? Hardly. The entire Digital Entertainment sector of Square Enix had net sales of about 1.5 billion US dollars over the 2025 fiscal year.

    Operating income (profit) for the company as a whole was around 276 million US dollars in FY2025, up about 55 million US dollars from FY2024. [Note that SE reports things in yen, and the company had overall net sales of 324 billion yen, or just over 2.2 billion US dollars in FY2025).

    The company is profitable; the game is not on the verge of financial collapse.

    You might as well have used "26 gajillion dollars".

    Financially, Square Enix is doing better. That says nothing about the coming year, but the MMO division still made a profit in FY2026/Q1.
    copium. still lost enough piss off there investors watch demanding change. must you forget squire-enix is a business and money talks its not player base makes them change its the profits watch they make. this is there flag ship franchise at the moment. and numbers are dropping alarming rate people are voting with there wallets either way they have do something. in they will do something didnt have too before now they kinda do. in the end its people who pay there paychecks. make that company want it is today. if people voting with there wallets bloody well know they gonna change.

    only a retard keeps making same mistakes expecting bette results. and squire-enix needs learn that now
    (0)
    Last edited by HanakoTheGoth; 08-23-2025 at 05:38 AM.

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