They have never, not once balanced things like potencies, or made changes class design based around content you referenced such as dungeons, criterion, 24man etc. That is the topic being discussed here. Since they changed the design and strength of multiple classes (but in this case we're looking at BLM) based on what effect savage and ultimate will have on gameplay, it falls to us to resort to resource and discuss around savage and ultimate. Otherwise, we are applying too many different standards, and the discussion will not go anywhere.
You can argue the limitations on raise and strength of party buffs in content, but they never designed the class design around this content and so we treat those as a one-off exception. Otherwise after the latest chaotic raid we would see nerf to NIN and SCH, and a buff to everything else. These are not the standard in balance and should be ignored.


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