I gave Cosmo Exploration another chance when patch 7.3 came out – but honestly, it just annoyed me even more. All these idiotic restrictions, like no mounts, having to run everywhere, and the tight time limits… it’s just plain frustrating. I ended up quitting – my miner, botanist, and leatherworker are all still only level 4 (see my post:
https://forum.square-enix.com/ffxiv/...08#post6732508).
The main problem for me is that leveling up my gatherers and crafters just drags on forever and is really tedious. The B-level recipes barely give any progress points, special assignments with machines give nothing towards leveling, and I spend hours doing the same boring crafting over and over again. That’s just not fun anymore.
I’ve decided to stop doing Cosmo Exploration. For me, it’s just boreout: I’m grinding through leveling up and meeting the requirements for the next Cosmo tools, and I constantly feel overwhelmed—even with fully pentamelded gear for all my gatherers and crafters. Have you ever considered how expensive this is for us, Square Enix?
Modern gear with normal materia should be enough for Cosmo Exploration—with macros! These recipes are clearly designed for mass production in this content. Having to do all of them manually for hours is just stressful. I want to do this comfortably with macros, which I always set up and run for each recipe anyway. That’s what crafting means to me!
For the next planet, I hope EVERYTHING will be totally different!