Quote Originally Posted by Mawlzy View Post
However, as discussed at length in this thread, there are solutions to this issue that take nothing away from people who like a challenge, that would enable people like me to progress the MSQ, thus allowing them to keep doing the things they enjoy like crafting, gathering and PvP.

Nobody has told me why this would be the end of the world. All we get is:

Player A: How can people struggle with this? It's sooooo easy.

Player B: It's not easy for me, but it would be if...

Player A: Shut up! Play Animal Crossing!!!



I dunno, honey. I can't tell my FRU from my UWU. But I promise you I'm trying to avoid getting vuln stacks rather than collecting them.

Oh to save anyone asking, ilvl 740 gear with materia and tank food.
I figure you are just ragebaiting at this point, but in the remote case that you are not, and are simply unable to read or ignoring everything that has been said that does not agree with you, trusts are already the solo mode. The only time they let go of your hand to make a dungeon remotely interesting the game suddenly becomes unplayable to you.

You don’t seem to recall how or when you got to this level, because clearly you don’t play often. (You post more than me and I got over 17,000 hrs logged on steam, not proud at all). You don’t remember dungeons, bosses, mechanics….

As for how it affects us, let me remind you that not everything is Black and White. There is not just casuals and raiders, but there are in betweens. And for years said casuals have requested “accesibility” (yes, in quotes, because accesibility means making the game accessible to as many players with special needs such as, but certainly not limited to, people with color blindness, light sensitivy, impaired vision or mobility, etc, as possible, while your “accesibility” means I just wanna be done with this now pls because I can’t be bother to do it so why can’t I skip now so I can go play poker and EVE online), and what has happened is jobs got overly simplified so casuals could play more, now not even raiders bother with some of said jobs, and those who liked the original jobs are now left deciding which weapon suits my healer glam best because mechanically there is not much difference. Were jobs perfect before? No. Where thy fun? For those of us who played and took the time to master them, yes.

The devs have a history of applying a single patch to all, and honestly you’re not willing to put even a little of bit of effort if you can react to 6 simultaneous poker games but cannot zoom in to pay attention to a single, slowly moving aoe. You have yet failed to explain how it is a “game difficulty” problem.