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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,864
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    This is more on the healer than the tank

    As an example if a DPS pulls ahead of the tank when I’m the healer then the tank pulls it off them then that’s totally fine; the DPS’s health bar is Just an extension of the tanks. If the DPS is so far ahead or the tank slow enough that I have to power heal the DPS then that’s kinda bad

    I’m just of a middling opinion that if the healer is comfortable then there is no problem, if the DPS doing this overwhelms the healer and it slows down the run and they keep doing it that’s a problem. But if they do it and the healer is comfortable (not like the healer has much else to do) then there isn’t a problem

    So yeah bad if they kept doing it after it noticeably slowed down the run but if if didn’t change anything or just made the flow slightly smoother then I don’t see a problem
    (19)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    sagacious's Avatar
    Join Date
    Apr 2022
    Location
    Ravana-gridania
    Posts
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    Culinarian Lv 100
    I don't understand all the stress, as a healer main I don't worry about dps's running ahead, I just focus on keeping my tank up, if dps die, oh well they'l eventually learn they are not tanks. Tanks, why are you running after dps's? let them tank and die then laugh. This reminds me of the time I was tanking as a War and the dps ran ahead and killed all the crap in front of us and I thought, kool I dont need to tank and relaxed. Gosh that dps was good.
    (3)
    Last edited by sagacious; 08-05-2025 at 04:43 PM.
    sagacious

  3. #3
    Player
    MikeCake's Avatar
    Join Date
    Feb 2024
    Posts
    28
    Character
    Mike Cakes
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Supersnow845 View Post
    This is more on the healer than the tank

    As an example if a DPS pulls ahead of the tank when I’m the healer then the tank pulls it off them then that’s totally fine; the DPS’s health bar is Just an extension of the tanks. If the DPS is so far ahead or the tank slow enough that I have to power heal the DPS then that’s kinda bad

    I’m just of a middling opinion that if the healer is comfortable then there is no problem, if the DPS doing this overwhelms the healer and it slows down the run and they keep doing it that’s a problem. But if they do it and the healer is comfortable (not like the healer has much else to do) then there isn’t a problem

    So yeah bad if they kept doing it after it noticeably slowed down the run but if if didn’t change anything or just made the flow slightly smoother then I don’t see a problem
    This is neither a Tank or Healer's issue, the problem lies with the people who just run on the duty like their house in on fire and they can only get out after duty completion. This mindset has always been toxic I've seen players who go more towards the next wall so they can have head start on pulling the packs even when the tank is busy killing the not so dead current pack, blaming this on a specific role is not correct, the speedrun mentality some people have then pose it YPYT afterwards is just sickening.
    (4)

  4. #4
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    636
    Character
    Arkaiss Crow
    World
    Phantom
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MikeCake View Post
    [... ]I've seen players who go more towards the next wall so they can have head start on pulling the packs even when the tank is busy killing the not so dead current pack, [...]

    The only instance in which this immediately infuriates me is when the tank is doing it when the pack isn't dead yet, or walking the pack another 20 meters to put it against the next wall instead of just letting us kill it where it stands. There's nothing else to pull, just. Let me. Kill it. Stop moving out of my range! Dx!!!
    (0)

  5. #5
    Player
    MikeCake's Avatar
    Join Date
    Feb 2024
    Posts
    28
    Character
    Mike Cakes
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shistar View Post
    The only instance in which this immediately infuriates me is when the tank is doing it when the pack isn't dead yet, or walking the pack another 20 meters to put it against the next wall instead of just letting us kill it where it stands. There's nothing else to pull, just. Let me. Kill it. Stop moving out of my range! Dx!!!
    Wouldn't this be expected of tank when the common behavior of the rest of the party is go ahead of them?, tanks do not have the privilege to attack as a ranged aoe the mobs will still follow them. If the tank is not doing this and like OP's situation gets harassed for it when the DPS dies going in the next 2 pack ahead of tank, who exactly is at fault for being a tryhard there?
    (2)

  6. #6
    Player
    Shistar's Avatar
    Join Date
    Dec 2021
    Location
    Housing update waiting room
    Posts
    636
    Character
    Arkaiss Crow
    World
    Phantom
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MikeCake View Post
    Wouldn't this be expected of tank when the common behavior of the rest of the party is go ahead of them?, tanks do not have the privilege to attack as a ranged aoe the mobs will still follow them. If the tank is not doing this and like OP's situation gets harassed for it when the DPS dies going in the next 2 pack ahead of tank, who exactly is at fault for being a tryhard there?

    The case I'm talking about is not what I think you're talking about, let me give you a specific example:


    In Praetorium, I often saw tanks that were in such an apparent rush that they'd pull everything they could, then continue walking for quite a bit until they bumped into a wall that wouldn't let them walk anymore. Mind you, lvl100 tanks. Probably been here before a few times. We all know that wall isn't blowing up until all the mobs are dead. This forces all the casters to stop casting just to get back in range of the mobs, if there is a WHM then the pull gets awkwardly separated as mobs move in and out of Holy's range, and the melees can often end up with cancelled attacks because the mob moved out of their range in the last possible second. It's just annoying for everyone involved and objectively wastes time because everyone has to reposition.


    Annoys me even more when the tank is doing a standard wall to wall pull, then suddenly decides to move the last 2-3 mobs to the wall, getting all the casters to waste their casts and causing the same situation as the previous example. Just why...? And whenever I politely ask them not to do that, they're always rude about it. And by politely I literally mean "Hey please don't move the pack once you've pulled all the mobs we can grab, you're cancelling our casts and it's slower than just letting us kill it here". It's specially painful when you can physically see the wall there, like you know we can't go anywhere except where we are right now... Dx
    (1)

  7. #7
    Player
    MikeCake's Avatar
    Join Date
    Feb 2024
    Posts
    28
    Character
    Mike Cakes
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shistar View Post
    The case I'm talking about is not what I think you're talking about, let me give you a specific example:

    ...

    Annoys me even more when the tank is doing a standard wall to wall pull, then suddenly decides to move the last 2-3 mobs to the wall, getting all the casters to waste their casts and causing the same situation as the previous example. Just why...? And whenever I politely ask them not to do that, they're always rude about it. And by politely I literally mean "Hey please don't move the pack once you've pulled all the mobs we can grab, you're cancelling our casts and it's slower than just letting us kill it here". It's specially painful when you can physically see the wall there, like you know we can't go anywhere except where we are right now... Dx
    Yeah that can be an issue especially with the 2nd pack being a single mob who will insta cast laser for 10 seconds instead of moving (that one lvl 100 desert dungeon) meanwhile the tank is at the wall. I am just saying the reasoning behind it, its a battle of egos mostly when I see a tank trying to outrace a DPS and vice versa, all of this happens cause people lack the common courtesy to not be such a tryhard.
    I usually stand on the tank when the puddle aoes start dropping so its much more efficient if the aoes beneath tank and me end up in the same spot leaving breathing room for the healer to not cancel their casts.

    But yeah clearly its a cause and effect that makes a lot of tanks do that and its unavoidable now cause that's just how Duty Finder is. And tbh save your swiftcast in case tanks do end up pulling those shenanigans.
    (1)

  8. 08-06-2025 09:16 PM