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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,200
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Why do I ignore how they counter DRK play you say? I think I already answered this multiple times, but you seem deaf to that argument (another DRK stack is a better and easier counter than anything else specifically tailored against it, for the simple reason it allows you to kill a bird with two stones by being competitive against other DRK stacks AND also steamrolling as well, what's not to like?).
    Either way, glad to see that we're now talking about what matters in the OP: the actual design of current frontlines, AoE stacking, and the relation to new role actions like Rampage, etc.

    You keep talking about how JP are so much better but the video you linked is literally gameplay one could find on EU any day, with the minor exception that they seem to know about /return a bit more. Otherwise? Same blobbing, same AoE stacking strats and bursts, you can even see the video recorder bullying a clueless bard 1v1 that just gets deleted so you can't be serious telling me JP players are actually better. If anything this makes me chuckle because it's so much of a familiar sight on any DC that it just seems to confirm my initial take, that there is little differences between DCs in spite of what people insist them to be. So far this video literally debunks everything that's been advanced so far, that JP plays differently (they don't, they use the same strats, comps, macros, signs, and they do blob the same way), that JP plays better (they have the same steamrolling groups seal clubbing the rest of a mass of players clueless to various degrees).

    You also keep assuming I'm obsessed with DRK, but if you had read the actual thread I seem to have specifically pointed out at a lot of different other trends, notably around tanks. As you said yourself, the meta changes, and I don't like the meta, and I exposed my reasons as to why, yet nobody is able to actually come with anything countering it. So far all I've had is that I'm "obsessed about DRK", that I'm "complaining about premades or hating on premades (lolwut?)", or that what I'm saying is irrelevant because western audiences have no skill and don't play the mode right, while JP does (which is obviously wrong seeing the footage, which tends to show that the whole playerbase plays the mode "wrong" if that type of gameplay wasn't the design intent).

    So indeed, why is that?


    Edit: almost forgot to address the point about "not wanting to face coordinated play", which is a bold assumption considering that I've always said I want to be able to play with my friends in premades in older posts from people actually complaining about premades and asking them to be removed (which is not something I ever did, again, but keep going for that strawman I beg of you), and I've always said that I do enjoy the challenge facing other skilled players or deleting cocky BH5s. if you think that my problem is actually coordinated play, then sorry but this is hilarious.

    The actual problem of coordinated play is that it pushes a gameplay so remote from what everybody else is doing, that it either forces people to adopt it and coordinate, or just lose the game. This is what drives the chasm between both communities of players, and this is also why I'm asking the devs if the current play styles found in FL is what the devs intended for the mode.
    (6)
    Last edited by Valence; 07-26-2025 at 02:21 AM.
    Secretly had a crush on Mao

  2. #2
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,157
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Valence View Post
    Why do I ignore how they counter DRK play you say? I think I already answered this multiple times, but you seem deaf to that argument (another DRK stack is a better and easier counter than anything else specifically tailored against it, for the simple reason it allows you to kill a bird with two stones by being competitive against other DRK stacks AND also steamrolling as well, what's not to like?).
    Either way, glad to see that we're now talking about what matters in the OP: the actual design of current frontlines, AoE stacking, and the relation to new role actions like Rampage, etc.
    Let me get the facts straight.
    In the very first post I made in this thread, I didn’t even mention your narratives about DRK or premades.
    I was simply explaining how NA players' frontline culture evolved into what we currently have (which Arteus clearly understands).
    You were the one who hijacked the conversation and cherry-picked unrelated sections of the video to support your narrative, not me.
    All I said was that NA players tend to blob together and roll from fight to fight, treating every Frontline map like a reskinned Onsal Hakair.
    Where did I ever say that EN (or EU, since you insisted) player skill is equivalent or not equivalent to Japanese players?
    You’re not just assuming; you’re putting words in my mouth.

    Now that we’ve got that sorted out:
    What do you want?

    The root cause of current NA player behavior is tied to how our Frontline culture developed.
    DRK is the current meta, but before that it was WAR/PLD charging into the enemy, followed by the horde AoE-ing everything down.
    Nothing has changed.
    Even you deleted the DRK, NA/EU players will still play every Fronline mode like a a reskinned Onsal Hakair.

    I'll be honest,I’m not really concerned about your narrative around DRK premades. (especially considering I didn’t even participate when it was you versus others on that topic)
    You’re not the first to bring it up, and you won’t be the last.
    Premades and DRK wouldn’t even be an issue if it weren’t for the current NA/EU behavior, which is locked into a “horde stampede” mindset.
    You can’t change the behavior of NA/EU players, and honestly, I don’t think you have a solid basis to ask SE to make changes when other regions aren’t showing the same patterns.

    In the end, it really comes down to this—what exactly do you expect to happen?
    Be practical, and don’t suggest things like banning premades or nerfing DRK.
    Those arguments are getting really, really old.
    (1)
    Last edited by Divinemights; 07-26-2025 at 04:03 AM.